Elo! What if playing unranked matched games awarded you a small amount of XP towards ranked pool but only if your opponent is a higher rank and if much higher rank then adjust xp gained from just killing units or buildings so even losing against a much higher player would give you some credit for getting damage done. This could be a button that can be activated allowing any rank to play any rank but adjust XP in game based of players rank and add % to pool. My initial thought was reducing Q times for players and this came out. GLHF WOOT!
I dont think the MMR system could even function like this. If you have an increase on a loss, then the fundamental assumptions that make the system work no longer hold true.
1 Like
True, it could be a handicap setting and only points to pool to help hold your ladder position no ladder gain. I guess the real goal was to get people to play more without worrying about the level they are playing at, get more experience/knowledge playing with top players, better replays, and faster Q times for all folks wanting to play but are not ready for ladder grind, all the while gaining more then just a win or loss in their match history. TY for comment I enjoy the community.