Please improve these coop commanders

Please implement this in coop.
If anybody is reading this, please run some experiments for me…

1. Kerrigan’s Improved Chain Effect

  • Chain attack is 25% affected by current attack (25% of 40 is 10, 25% of 70 is 17.5)
  • Chain attack unaffected by armour value
  • triggers fury
  • contributes to mutating armour


  • Attack speed and Ability mastery is increased from 30% to 45%
    Have Includie it to have increase Max Mutating Carapace (have then 260) and amount of it absorbed (60% of her attack).

  • Mutating Armour cooldown speed is decreased.

  • Fury lasts 10 seconds from 5 seconds

  • Kerrigan benefits from unit Upgrade (Through heroic Fortitude)

  • Every attack upgrade raises +2 and Every Armour upgrade raises +1 defence and Carapce Armour (this upgrade applies to zagara)
  • Leap can damage Colossus
  • Kerrigan’s Attack Range is back to 6
  • Kerrigan’s Psionic Shift reduces Damage to 50%
  • Psionic Shift Break force fields
  • Immobilization Wave also samage Structures

2. Death Fleet calldown

  • Destroyers have + 40% attack increase with each bounce (they are not particularly destructive).
  • All Death Fleet Unit have additional +100 shield (Destroyers die too easily)

3. Zagara

  • Zagara’s Baneling benefits from Baneling upgrades
  • Zagra’s Infestation Drop Also affect Air Units like Orbital Strike and does +50 damage to Structures.
  • Zagara’s Roach should be Corpser Strain and does 50% more Damage.
  • Zagara’s Roach Mastery also imcreases Drop pod Damage

More to come

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