Oracle should deal 23 damage to light units per tick

Come on now, we all know where this is going.
Oracle shouldn’t need 3 ticks to kill a SCV. Adepts, fine, sure, make it stay at 22 damage against light. Oracle? Why does a tier 2 unit that is generally used for harassment and scouting can’t harass?

Why must Terran be so careless with their SCVs and not be punished?
LIZZARD, THIS IS OUTRAGEOUS.

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because as balance team said, they buff mines, so that protoss actually build photon cannons in mineral lines, while when protoss played 3:00 proxy oracle terrans didnt want to build turrets, because it doesnt fit in their build, so balance team nerfed oracle and then in addition nerfed chronoboost, but forgot to revert oracle nerf, same as tempests one…

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Can you explain the “careless” ? Last time i checked doing a cyclone/letting marines in mineral line is far from careless.

When was the last time you have seen cannon against standard 2 bases drop mines ? Because usually the answer is some stalker and a probes pull. Mine are not cloaked before armory, which is a pretty rare build atm.

That’s what BT said in one of their community updates

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Yeah, last time I checked, a widow mine that isn’t spotted can win games. Oracles no longer can, oracles needing to shoot 3 times to kill SCVs is a disgrace, they nerfed oracles, nerfed chronoboost for that purpose and forgot to revert it.

Terrans should be punished for not defending their mineral lines. PERIOD

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Last time i checked a widow mine can do nothing, when the oracle has other utilities. Losing scv, mining time, bringing back the units seems a punishement for me. Never seen a terran just letting his scv afk under an oracle.
Stargate opening are not strong as they were before, but it’s still good. Stop whining and asking for free win.

A widow mine will ALWAYS force all probes to move away, if you miss one you just lose 8-15 workers instantly, oracles give an alert, are easy to scout to run from and can die easily.

Terrans shouldn’t be above the game rules like they currently are, buff back the oracles. That’s a neccessity if you want to see protoss exist as a race.

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Not always, depend of the spot. A widow mine doesn’t cover a whole mineral line, feel free to watch some pro game to see how to react.
Same for oracle, any decent player giving a minimum of attention will not lost his oracle, terran don’t have so much stuff to kill it in early game beside a random widow mine.

Regarding multiple periods, protoss seems to be pretty existant in the Mu. Facts say that you’re wrong.

:rofl: :rofl: :rofl:

I’m litteraly GM, don’t you think I should be the one teaching you some stuff mate ?

I’ve seen lots of pro play, the fact of the matter is. If protoss deflects the terran harass perfectly they are even, if the terran does damage toss is behind.
On the other hand if protoss fails his harass he is far behind. If he succeeds he has a slight lead. That doesn’t seem like a good design. Also widow mines are used in fights, oracles are not because they are just too squishy.

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Have you seen gsl ty vs special today? Both of them killed more than 100 workers of each other and by the end of that ty still had no turrets in his mineral lines, while special had only on 1 base…

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Must be why a lot of people on ladder GG’ed out because widow mines hit their mineral line right?
Who even wants to play after you lose 8 workers pre 6 mins.
This is why widow mines wins you games.
And you are going to say “Well the Protoss should be more skilled and checked the minimap”
While also saying “Oracle is too oppressive” because YOU DON’T WANT TO CHECK YOUR MINIMAP.
The classical double standard.

4 Likes

Well i don’t know if you have some secret account, but this one seems to be 5k2 so we actually have a similar mmr but on Eu you don’t get Gm with this kind of mmr.

Well it’s your feeling, as terran it’s more you’re even if you killed 8 probes with the drop, behind in other case.

I agree, but being perma revealed is still pretty nice.

Terran scout for stargate, put marines/widow mine/cyclone to protect line as i said, seems pretty respectful. I have seen a lot og game where the toss lose some probes and win you know, playing from behind is the the same thing that insta losing the game.
Don’t worry, watching the minimap in diamond is pretty hard but when you get better you actually can macro and look the minimap at the same time.

I think in modern play where Terran can open cyclone, widow mine or Viking, there really is no reason why oracles can’t 2 shot SCVs. Terrans today are pretty good at scouting and putting widow mines in random locations.

I’m 5K6-5K7 on EU :slight_smile:
https://www.rankedftw.com/ladder/lotv/1v1/mmr/?team=1544677

You’re not behind by any means if you kill no probes. That’s just how you feel, look at income graphs, you’ll be even if not ahead.

1 Like

disgusting. Why are there so many fraggin barcodes? 1/2 of the top 100, at a cursory glance, is lllllllllll

oh that’s why nobody oracle rushes anymore

Keep in mind that this change would also cause oracles to 4 shot hydralisks and 2 shot non-combat shield marines.

Counterpoint:

My Rebbutal:
Unless you are florencio, you will NEVER build oracle against hydralisk.
NOR should you be dumb enough to make oracle against marines, even with no shield yet.
Oracle cost too much to be used in an encounter, you know this.

Chargelot oracle used to be a niche style in PvZ designed to constantly make cost effective trades (zealots = pure minerals, oracle energy) and keep zerg on low econ. This style was viable because zerg doesn’t have low tech hard counters to oracles like other races (phoenix, mine, cyclone). Queens can work, but if you’re massing queens to defend vs mass oracles, you forfeit all map control.

Tbf though I don’t think this would break PvZ as the charge nerf had a far larger impact on this style, and am more concerned with early oracles vs marines in PvT.