I were watching Polish stream of IndyStarCraft in wchich he invited Elazer (very good Polish zerg player) to cast the ZvZ final of homestory cup.
Elazer were pushed into that cast partly by his gilrfriend therefore he seemed like he had no willingness to speak pretty common bs, as it takes effort.
For all this cast he was basically laughing at Reynor braindead decision making and lack of strategy, while admiring his mechanics ranking them no.1 in the world. Everyone was laughing with him, because without artificial hype made up by casters, what Elazer pointed out were so clear and absurd, that you couldn’t help but laugh.
He also gave some more insight, that many games that we admire and consider well played strategicaly, were random builds that were played out of boredom, and that they didn’t matter at all. Because with better mechanics and speed you can play whatever and beat whatever, that’s the decising factor in a strategy freaking game.
So now I ask, why in the … Is starcraft 2 called a strategy game. If you enjoy it being click speed contest as it is now, so be it, your right. But I have no acceptance on Starcraft naming itself a strategy game. As a thinking person I consider it an insult to any intelligence that exists.
Elazer played against Reynor’s Protoss and decided to open gasless fast 3 hatch, Reynor just took a fast third in response and stomped him. Burrowed banelings and neglecting upgrades for a bigger army can only carry you so far, lmao.
DaBatz has too many accounts IMO.
Are these forums really that dead that the same user is basically posting all the topics and conversing with himself for most of the content these days?
Oh how Starcraft 2 has fallen.
Stormgate save us?
Where do you think we are ?
Forum has been an empty Tehbatz echo chamber for like 4 years now. No one posts anywhere about starcraft except in discords and twitch chat.
Can you speak in proper English the point about elazer and his gf?
I beat opponents who have better mechanics than me all the time because I have better strategy (BO, decision making, understanding interaction, etc.).
I can’t remember the last time when I played against Terran with the same APM than me or Protoss with higher APM than me, and I am T…
Also it is called REAL TIME strategy which means this game is about clicking fast and making split second decisions based on limited amount of information available.
Game genre where your speed doesn’t matter is called TURN-BASED Strategy.
Its not a secrect that European Zergs now outclass Korean ones on the basis of mechanics.
Their experience and decision-making however matters too.
Why do I think of Turtle when I read that sentence?
He didn’t wanted to cast it at first, but his girlfriend wanted him to, therefore he was less likely to hype the game up as usually casters do. He was 100 % honest not caring about how it will sound. I hope that point is clear for you now.
Ok so maybe Elazer was just exageratting.
However I don’t understand.
You often beat players with better mechanics with strategy, and yet rarely you see someone with higher Apm. Which would seem like you rarely play against someone with better mechanics. How does that make sense?
The idea that APM = mechanics is one of the myths that most needs to die.
Because you are not very good at the game?
NO - I play bio, not mech.
Mech is meh.
APM is part of mechanics.
For me mechanics is the definition of PROPER usage of your input devices (keyboard, mouse, gamepad )etc as well as efficiency with which you give commands (hotkeys, control groups, camera locations, combos, maybe even some macros etc)
Game Speed is only a problem for Terrans, followed by Zergs and not any problem for Protoss because of the necessary input actions. When Speed gets even higher things get more interesting, when speed will decrease, the game will die soon. Compare it to AoE2, where people are playing on “normal” speed LOL, and all are very bad players, even the pros. The “pros” of AoE2 or AoE4 are somehow mediocre when outdated sc players join the game.
Speed is necessary to make things interesting, to make mistakes happen, to push the boundaries of possible actions. With the current gamespeed there is still enough strategy involved and depending on the player, they are capable of thinking about it and executing it, while worse ones wont. It differs with the races and yes, Zerg has an advantage where strategy is the least important.