If you think about it, that means Protoss would have drastically worse economy than both the other races.
Currently Zerg has the capability to focus all production on workers, and injects mean they can produce ludicrous amount of workers at once at the cost of army production.
Terran has mules.
Protoss has chronoboost.
And so, if you’d like to argue that one of these mechanics is stronger than the other, that’s fine. But removing one of the eco mechanics altogether would be insane. Protoss would have by far the worst economy - kinda like playing Terran without Mules.
From reading your various posts ShiaLaBeouf I believe that you drastically underestimate the effects that small balance changes have on this game. You always seem to propose these drastic changes, and frankly I don’t think you grasp the true value of these changes you propose.
Think your propositions through more carefully. If you think there’s a balance issue in TvP that’s fine, but I can’t think of a single change you’ve proposed that wouldn’t swing the balance of the matchup MASSIVELY in Terrans’ favor.