also random wm on the map.
is a misconception in the Rts. Ghost should be anti-caster. and what is the reality? Zerg builds 0 caster, Terran answer mass Ghost. Ghost got a lot of things that casters don’t have → mobility/ combat stats/ diversity. and now spells that are at caster lvl.
and then comes the argument “you can interrupt snip if you do damage” or “catch ghost” in the end you lose more because you go into tank range than if you get the snip.
“masses of spell casters is bad design“ → nerf IT, terran uses 15+ ghost (”anti caster") fine.
“zerg can use burrow infestor neural-> ghost and emp”, but terran can’t → ghost cloak emp infestor…
“Toss can use ht with WP” → terran cannot use ghost/ medi.
double standard.