I have no idea how to use the editor and there are things I want to Know when my idea is implemented in coop.
If anybody is reading this, please run some experiments for me…
1. Kerrigan’s Improved Chain Effect
- Chain attack is 25% affected by current attack (25% of 40 is 10, 25% of 70 is 17.5)
- Chain attack unaffected by armour value
- triggers fury
- contributes to mutating armour
Attack speed and Ability mastery is increased from 30% to 45%
Have Includie it to have increase Max Mutating Carapace (have then 260) and amount of it absorbed (60% of her attack).
Mutating Armour cooldown speed is decreased.
Fury lasts 10 seconds from 5 seconds
Kerrigan benefits from unit Upgrade (Through heroic Fortitude)
- Every attack upgrade raises +2 and Every Armour upgrade raises +1 defence and Carapce Armour (this upgrade applies to zagara)
- Leap can damage Colossus
- Kerrigan’s Attack Range is back to 6
- Kerrigan’s Psionic Shift reduces Damage to 50%
- Psionic Shift Break force fields
- Immobilization Wave also samage Structures
2. Death Fleet calldown
- Destroyers have + 40% attack increase with each bounce (they are not particularly destructive).
- All Death Fleet Unit have additional +100 shield (Destroyers die too easily)
- Zagara’s Baneling benefits from Baneling upgrades
- Zagra’s Infestation Drop Also affect Air Units like Orbital Strike and does +50 damage to Structures.
- Zagara’s Roach should be Corpser Strain and does 50% more Damage.
- Zagara’s Roach Mastery also imcreases Drop pod Damage
More to come