My thoughts on 5.0

On Nova:

Nova’s bio has always been extremely strong and is in fact stronger than her mech. Bio beats mech in damage output in both sustained head-on and burst situations thanks to their auto spells combined with greater massing. Meanwhile it may not have as much health, but all considered its still easily durable enough to take most fights. The only things that really threaten are mass BCs, mass tanks or mass reavers, and Hybrid Dominators.

When I decide to play bio, which is the majority of my Nova games, I already rarely even look at my factory or starport. Soldier of Fortune doesn’t change this but literally doubles down on it; it hugely speeds your ramp-up and makes it much less punishing if something does go wrong.

SoF is not only not a meme spec as I’ve heard it bizarrely called, it’s undeniably Nova’s strongest and it’s among the strongest of everyone’s. So I’m going to go so far as to suggest this rework.

Soldier of Fortune

  • Advantage: Nova can pay extra resources to bypass her unit production’s recharge timers.
  • Disadvantage: This cost will increase the longer the remaining duration is.

This offers a further resource sink, helps you cover an emergency when needed if you can afford it, mirrors Nova’s own revival mechanic, IMO better fits spec name, and keeps the approx purpose but extends it to where it’s actually (relatively) needed which is her mech and air.

I want to like Tactical Dispatcher, but I just don’t see it how it’s particularly useful. However, I think that would change with one very simple addition - allowing use into Fog of War. This could create a genuine playstyle out of it. Adding cooldown reduction to Defensive Drones might also be welcome.

I do like Infiltration Specialist tho. I haven’t really gotten the hang of it yet but I can tell that I want to. The only thing I might ask here is for +50% snipe range to be added to the list.