I am wondering if they go throuhg and make it so some of the combernations on brutal+ dont get randomly chosed as i have gotten a couple times today the DMG spread one and all units share lifesteal makinging the game impossible from the start. i couldnt even kill some of the structures as theywould just lifesteal back to full hp no matter what i used
The mode lost support back in Oct. 2020. Nobody’s working on it anymore.
Even then, it’d be easier to just quit and start a new game.
It’s the nature of randomness, you can end up with hard counters to your commander.
Though a mutation like what you experienced would be beaten with raw damage and range like what Nova can do with Liberators for example, or anything Alarak does.
I once rolled on Brutal+…
Diffusion, Life Leach, and Concussive Attacks on OE vs. Towering Walkers (Immortal-Collosi) comp
I was Karax P3 with Kerrigan P2.
Problem was, trains heal way too much. I tried blasting Zealots with OS, but it only makes a dent in their overall health.
It’s possible, but there’s practically no margin for error. If you switch to Mengsk and go ESOs, you’d need to make sure enemy comp dies before they come within range.
Karax P3 and Kerrigan P2 both get the short-end of the stick in this case since you don’t have many answers against life leach and diffusion, along with a rough anti-ground enemy comp.
Maybe mass carriers and mutas are your only option but that Kerrigan has it even worse.
Mutations are not random. There is just a rotation of premade mutations changing every week in a long loop.
There is no mutation which is really hard not to mention impossible.
There are couple of mutators which catch newbies off guard, like propagators… but if you respect them they are actually extremely easy to deal with.
What you are referring to is brutal+. This is random and can be tough, but I’ve never seen anything close to impossible.
I stopped queuing up, because people just want to keep restarting until they get easy mutators… Pointless
It is a bit confusing because OP mentioned Mutation in the title, but then called it Brutal+ in the post/body.
I did post above the Diffusion, Life Leach, Concussive Attacks; on OE, with Karax P3 + Kerrigan P2. It’s not impossible, but too few margin for error.
sadly i doubt this will ever be addressed, but the combination of mutators you mentioned (diffusion + life leech) very much breaks the game. diffused damage counts as damage dealt by enemy units, so if you have anything too close, then your damage becomes their diffused damage (some of which hurts themselves) and they heal of off that damage (including self damage) making them virtually impossible to kill except with extreme overkill in a single instance of damage. if you are not able to nuke the entire map from orbit without exposing any units or structures to diffusion damage, then you more than likely aren’t going to be able to overcome this combination of mutators.