So, this is just sort of a laundry list of questions I’ve had and I actually just started reading the forums recently, so I guess I’ll just put some of them here. Feel free to answer any one of them, I’ll number them to make it easier. Sorry if some of them are obvious. Also, please note I am not complaining about balance, I understand that there are correct responses and counters that work, I just don’t know them.
(Diamond 2-3 Terran for reference)
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Against zerg I got fed up with dying to banelings and started going mech, but I’ve had a lot of problems with mutas. My anti-air consists of widow mines and thors, but the thors are too slow to respond if I keep them together and 1-2 individual thors often just get overrun or magic boxed. The widow mines are usually just picked off when they bring an overseer and even when they do hit it takes several to kill the mutas. Any turrets are one shotted easily by stacked mutas and usually don’t buy enough time. I feel like if I build cyclones my army will be too weak for an actual push by roaches, which are usually present in force, sometimes even being used to force out tanks before a sudden muta switch. In addition, since I tend to go bc, I will usually see a spire and start to blind counter mutas but then sometimes it turns out it was just corruptors for the bc and I get wrecked by some other composition I wasn’t prepared for since I overreacted. My reaction to losing my defense used to be to move out since mutas can’t basetrade well, and that worked in plat and below but now my opponents are smart enough to just send the mutas to kill my hellion/tank and I lose. I’ve heard liberators are a viable counter, is this true? (sorry this one is long af, it’s been my biggest issue)
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Based on what information should I make the decision to go 1 bc or 3 bc yamato? I usually plan for 3 because it would help with mutas but then I take some damage from a ravager push or something and just don’t have the money.
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I feel like when I run my bio out of a storm the storm is about to end by the time they get clear and they already took 99% of the damage from it, is it better to just stand and fight so I don’t lose the dps or am I just wrong?
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I can hit the emps on all or most of the templar maybe 60% of the time, but I feel like it’s impossible to emp the ones dropping out of the prism in time, how do you deal with a prism that could be full of high templar when your vikings are shooting the colossi? Just git gud and split better?
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Embarrassingly enough, I’ve actually died to proxy void rays with a shield battery fortress (usually after a failed cannon rush turned cannon “contain”) a few times recently. I know I just have to scout better, but any tips for when you screw up and the batteries are there with 1-2 void rays already?
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What do you do with the reaper after it gets pushed away by a queen/adept/stalker? You can’t really go back in for more scouting afaik because it would just die before it gets into the base since they’ll have even more units.
Those are the ones I thought of for now, might add some eventually, sorry for the giant wall of text and any help is appreciated!