Mastery point after level 90

Hello,

I think people will be more motivated in playing after level 90 to 1000 if they had not only the “look” of much playtime, but some benefit. What about giving +1 point for each tier for every 100 levels? That would be +10. Or giving +1 point overall per every 100 levels that people can spend in any tier?

Regards

Co-op already has a problem when it comes to massive power creep between someone starting and someone with full mastery and with how trivial non-mutator games have become for them. The only point of adding ascension was so that people who want to continue after 90 mastery still had something to work for, giving it any actual in-game power is a bad idea.

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I read people complaining about brutal not being enough of a challenge… What about unlocking a “Nightmare” level at a post-90 level? Or as mentioned in another post, unlocking a leaderboard? Or unlocking missions in the campaigns?

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I wouldn’t be surprised if they EVENTUALLY decide to just go ahead and do something like that to achieve full mastery everywhere, but I really only imagine such power creep happening when they are basically done with adding content to Coop Missions and don’t care anymore. I imagine that day is still fairly far away.

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