Maguros Coop Maps

I was excited to learn about maguros arcade maps where you can test drive prestiges, etc. When I tried, the AI coop partner does nothing. Is there an option to make them work? I’ve tried some googling, but figured someone here would know. Thanks!
PS I know you can play without the coop parnter or take control of it, but thought it’d be cool to have its AI play along

Yea i had the same experience.

Your partner isn’t suppose to do anything as far as I thought…

I “think” there’s no Blizzard existing AI that can control co-op units. For there to be an AI contolled co-op commander, I believe Maguro would have to explicitly program what each unit should do if they have any active abilities.

I’d honestly be surprised if there was, computer controlled units take a lot of programming. I certainly can’t see Maguro taking the time to do it.

So yeah, unfortunately that’s the same reason why it automatically hands control over to the remaining player if someone leaves.

I doubt that. If there is a General 1vs AI and 2/3/4vsAI which is several times more difficult to program (unit number increases the complexity exponentially), than a Specific Commander (ally) won’t be dificult to implement (for Blizzard team of programmers).
However the Maguro Maps are impressive and will help a lot of people even with this handicap.
I guess if the ally-ai was supposed to speep all game long, then why Maguro at the begining gave the extensive options to configure the power and level of the Ally?
Maybe Maguro in the future will fix this issue.

Thank You Maguro.

I think the creator is not interested in providing an alternative Coop experience, it’s just there for Speedrunning and testing.

That’s why only Brutal difficulty is available and your ally does nothing (there is even a command to remove the allies base).

Just be glad that this is allowed and immensely helpful to the CooP community.

You can take control of the ally, if you want. But no, there’s no AI to control it for you.

Just because we’re on the subject, I’m always on the hunt for an ally to play Maguro mutators with. So if anyone is interested, hit me up.

I’m sure if M wanted the maps to have ally carry, he’d have that option visibly displayed.

I don’t think it’s a good idea to have it, regardless of if/or not such programming exists (or is written already).

I don’t know what Maguro-Map you have opened. He has the Add AI and you even can configure the strength of the Ally-AI.
If he intended to simply create maps where you would confront the opponent solo, then why all that fuss?
Have you token a look at the commands? Half of commands deal with controlling the ally-AI (which people here out of pathetic elitism) pretend that should not even exist.
Maybe Maguro can clarify, he has the last word in this.

Thanks all for the responses! I was kind of figuring something like that.
Makes sense as having the AI do anything more than behave like it was on a regular map (ie understand objectives) would be a huge undertaking.

Regardless it is still awesome to be able to test drive prestiges to decide if you want to grind for them. I just heard about this on reddit, so for anyone else who didn’t know go to arcade mode and search for [MM].
Thank you Maguro for taking the time to make these!

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If I’m wrong and it’s there, then I’m wrong. But please, by all means elaborate on the elitism part, I don’t feel you understand why people missed it and assumed it would never be added.

It’s clear that a lot of people like to brag how they are able to solo any map with any difficulty level. While that might be true for 1% of people that is not for the rest.
Coop by definition is a shared burden, be that with a human ally or with an AI. That is valid for 99% of the player base.
This i call elitism, when even a possible bug (AI not active) such windbags try to spin as a feature.

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Fair enough. I incorrectly read your comment as a shot at people who were saying it would be a lot of work to implement.

I’ve got no horse in the solo side of things, so I’ve no reason to pick a side on that one.

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The Lobby screen references to AI on your team, and the strength/difficulty dropdowns (default Hard) aren’t something Maguro’s done. They’re standard custom map stuff built for Versus games.

Can you give an example? There’s -solo to remove the ally, -ally to take control of the ally but not their resources, and -share to do the former but also share resources. Can’t think of a command you think would be controlling the ally’s AI behaviour, because the ally has no AI behaviour.

AI is complex to write, and you don’t seem to be appreciating that. Each Co-op mission would require custom AI code. Pick a mission and imagine an ally who has absolutely no idea what the objective is and no way of grasping it. Then add in mutators. Versus always has the same objective on similar maps with the same rules: Co-op doesn’t.

It’s not insurmountable, but it’s a huge undertaking and neither Blizzard nor Maguro have much reason to have done it.

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Basically what Elyssaen said.
A.I. was never meant work, and it would be very difficult to make it. Maps are for trying out stuff and having fun solo or with a partner. For me it’s a good way to demo new mutators, changes or modes like survival (on Temple of the Past map). Others have used them to try or show off their own changes.

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I see it now, sorry, my bed.

There’s no problem and my tone is none of your concern.

It would be if you take such a crappy approach in one comment, then the very next one realizing M has confirmed exactly what people told you.

Maybe delete your comments or edit them? Why be like this? Does it make you feel better, truly?

LOL, why would i make something that childish?

Maybe to you it is a popularity contest where you can brag about you being right and the other part being wrong, but i couldn’t care less.
People make mistakes and trying to “edit” them post-factum will only make matters worst giving SJW like you the possibility to attack others from other directions.
Calm down and don’t start pointless squabbles that help no-one.

Another one on the forum, great.