I was excited to learn about maguros arcade maps where you can test drive prestiges, etc. When I tried, the AI coop partner does nothing. Is there an option to make them work? I’ve tried some googling, but figured someone here would know. Thanks!
PS I know you can play without the coop parnter or take control of it, but thought it’d be cool to have its AI play along
I “think” there’s no Blizzard existing AI that can control co-op units. For there to be an AI contolled co-op commander, I believe Maguro would have to explicitly program what each unit should do if they have any active abilities.
I doubt that. If there is a General 1vs AI and 2/3/4vsAI which is several times more difficult to program (unit number increases the complexity exponentially), than a Specific Commander (ally) won’t be dificult to implement (for Blizzard team of programmers).
However the Maguro Maps are impressive and will help a lot of people even with this handicap.
I guess if the ally-ai was supposed to speep all game long, then why Maguro at the begining gave the extensive options to configure the power and level of the Ally?
Maybe Maguro in the future will fix this issue.
I don’t know what Maguro-Map you have opened. He has the Add AI and you even can configure the strength of the Ally-AI.
If he intended to simply create maps where you would confront the opponent solo, then why all that fuss?
Have you token a look at the commands? Half of commands deal with controlling the ally-AI (which people here out of pathetic elitism) pretend that should not even exist.
Maybe Maguro can clarify, he has the last word in this.
Thanks all for the responses! I was kind of figuring something like that.
Makes sense as having the AI do anything more than behave like it was on a regular map (ie understand objectives) would be a huge undertaking.
Regardless it is still awesome to be able to test drive prestiges to decide if you want to grind for them. I just heard about this on reddit, so for anyone else who didn’t know go to arcade mode and search for [MM].
Thank you Maguro for taking the time to make these!
If I’m wrong and it’s there, then I’m wrong. But please, by all means elaborate on the elitism part, I don’t feel you understand why people missed it and assumed it would never be added.
It’s clear that a lot of people like to brag how they are able to solo any map with any difficulty level. While that might be true for 1% of people that is not for the rest.
Coop by definition is a shared burden, be that with a human ally or with an AI. That is valid for 99% of the player base.
This i call elitism, when even a possible bug (AI not active) such windbags try to spin as a feature.
The Lobby screen references to AI on your team, and the strength/difficulty dropdowns (default Hard) aren’t something Maguro’s done. They’re standard custom map stuff built for Versus games.
Can you give an example? There’s -solo to remove the ally, -ally to take control of the ally but not their resources, and -share to do the former but also share resources. Can’t think of a command you think would be controlling the ally’s AI behaviour, because the ally has no AI behaviour.
AI is complex to write, and you don’t seem to be appreciating that. Each Co-op mission would require custom AI code. Pick a mission and imagine an ally who has absolutely no idea what the objective is and no way of grasping it. Then add in mutators. Versus always has the same objective on similar maps with the same rules: Co-op doesn’t.
It’s not insurmountable, but it’s a huge undertaking and neither Blizzard nor Maguro have much reason to have done it.
Basically what Elyssaen said.
A.I. was never meant work, and it would be very difficult to make it. Maps are for trying out stuff and having fun solo or with a partner. For me it’s a good way to demo new mutators, changes or modes like survival (on Temple of the Past map). Others have used them to try or show off their own changes.
Maybe to you it is a popularity contest where you can brag about you being right and the other part being wrong, but i couldn’t care less.
People make mistakes and trying to “edit” them post-factum will only make matters worst giving SJW like you the possibility to attack others from other directions.
Calm down and don’t start pointless squabbles that help no-one.