Macro Mechanics

There’s been some talk about stacking macro mechanics and I think it should be fair between races.

I think Terrans shouldn’t be able to stack mules and should have them queue, like injects for Zerg. That way it would be equally unforgiving for both races instead of Zerg getting the short end of the stick.

7 Likes

the protoss super chrono

sounds fair. Build nexus for 2 base carrier all in

Terran already has significantly harder macro mechanics, they don’t need to be nerfed or made even harder no thanks

3 Likes

terran has literally zero macro challenge and only has to micro and micro and micro and micro those damn marines

thats the point of terran though it requires least amount of thought and strategy and most amount of clicks

i mean the fighting as terran is kinda hard compared to other races too bad theyre playing a diff game essentially (more teamfighting, less econ) and dont have to worry about worker count unless theyre down like 20-30 tbh

6 Likes

its like blizzard pays the terrans with proxy bunker and mules and tests “can you perform doom drop? y/n”

and its blizzards fault anyways for creating a flawed macro race that cannot build scvs at the pace zerg can drones or protoss chrono probes

and then bandaid with mule

at least their micro in fights can get really tricky its not just the beginners meme race other than for macro

2 Likes

terran already has that build
ladder experience would be quite sour imo lol

quadruple chrono a sg for 100% increased production though? How quick can u rush carrier tech and a couple gates?

no joke i saw stats do it in a pro game and got bopped

2 base carrier (2 of them)

and then proceeded to do it against solar and won

thats the power of the 2 base tier 3 lmfaooooooo

1 Like

https:// www.youtube.com/watch?v=lteBTp5aCuE

game is on simulacrum

That would actually be a huge nerf.
If you stack the mules, you might have no energy for 1-2 scans vs. DTs.
And if you actually manage to get max energy on your orbitals, it’s the same as having 200 energy on queens or nexii.
But then again - if you can’t spend your mule energy, you’re simply bad at Sc2 and probably in gold or below.

1 Like

I say you more even now cc not enough energy while first dt comes cause all spend on mule cause terran forget make scv

Im not entirely clear on what “you shouldnt be able to stack MULEs” means in this context. Do you think it should have a cooldown or what?

I mean it doesn’t seem fair that you can have 10 mules mining on one base when you miss a bunch of cycles. If you miss injects you can’t spam 5 of them at once and get 5 times the larvae.

3 Likes

You can if you have five hatcheries. Im open to the idea of a cooldown, but beyond that i cant think of a way of stopping a mule hammer that wouldnt also just totally nerf having 3-4 orbitals to death. Terrans are already punished for missing a bunch of MULES in that theyre missing the income from said missed MULEs. Being able to make it up later doesnt really change the fact that you were heavily delayed.

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I’m not saying I agree with the idea of changing this for Terran, but the criticism is a lot of people here still say ‘inject stacks,’ which is a straight up falsehood, as the injects queue, if you miss an inject, that larva is gone forever. MULEs however, do stack, if the Terran is bad they have the comeback mechanic of dropping the MULE hammer. This difference is probably even more stark in the lategame vs certain styles (looking at TY and Innovation) where the Terran goes up to 80 SCV’s, so they’re not missing out on as much income. In that particular situation, Zerg is punished far heavier than Terran for flubbing their macro mechanic.

2 Likes

They get a burst of income, but unless they built a lot more infrastructure than they needed, they cant spend it any better than the zerg can. A barracks can still only make 1 (or 2, with a reactor) marine(s) at a time, no matter your income, and if youre spending a bunch of money on barracks that you cant use, then youre still behind relative to somebody who’s macro was on point.

4 Likes

Which is why I specified the situation I think the critique is quite relevant. If the Terran is essentially up to par with Zerg in the late game (when most of their production will already have been built) in terms of workers (which is quite common among certain pros), they can bank that MULE energy with basically no repercussions. Like I said, I don’t necessarily think anything needs changing, I just dislike the intellectual dishonesty of some Terran players saying that injects stack, when they patently don’t.

I mean, sure, banking money is more useful at that point than doing literally nothing, but theres no particular advantage to using a MULE hammer for it at that point either except that they dont have to watch it quite as much.

There are other reasons to want to have a MULE hammer available, but they arent really related to the comparison between MULEs and inject.

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No, that’s just a normal inject cycle. You can’t spam injects and get more than one spawn larva out of it at a time.

The instant income from mule spam allows unit production that you wouldn’t be able to keep up with otherwise. It’s actually way better than if injects actually stacked because you’d have to build drones after the inject before getting income. With mules it’s instant and you can get 3x as much income from one base.

It’s actually crazy how much mule spam helps players who can’t keep up with macro.

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I was being tongue in cheek. Obviously nobody is going to make four macro hatcheries in case they miss some inject cycles on their queens.

That would be the other reason, but this is only beneficial if you A: Just lost most of your marines and need them replaced ASAP or B: your SCV line just got rekt and you need to replace them all.

MULE hammering does give an income spike, but this is always 100% of the time going to be worse than having the steady income from just spending them as they come up because you need to spend a bunch of resources just to be able to make use of the spikes, which you cant maintain, thus leaving you with a bunch of now-useless production.

1 Like