Hello, I think we should look at how the races make choices with their energy usage. Both Terran and Protoss have to choose wisely what to do, as their strong abilities are tied to their nexus/CC.
Now, I can’t imagine that mass queens was an intentional decision, same as cannon rushing The Queens promote spam, reduce impactful decisions and limit differing playstyles.
I can’t imagine players like a game that encourages fast clicking to win. It would be nice if Zergs had to choose their strategy, based on spending energy.