Maru vs Reynor 1st game:
Maru is wining whole early and mid game and Reynor nearly died, but managed to survive into late game. And all of the sudden: it is like Reynor would become better… Just because Zerg survived into late game, tables turned!
Lurkers are so imba:
- invisible, if scanned you can just inch back and siege again
- mobile, runs almost at same speed as stimmed marine!
- 10 range almost as siege tank (13)
- while having insane AOE!!!
Viper also imba:
- counters every unit in the game
- can refill energy instantly in middle of map
- powerful aoe, which instantly kill air units
Banes are still very strong, even after nerf. If Zerg manages to get a lot of them, they scale really well. Maxed ling/bane army beats bio/mine army! It was like that since HOTS. If Zerg maxes out, it gets really tough! Also problem with ghosts, lurkers have same range and cancel snipe. Also no one can emp all vipers! And emp doesn’t kill, so you lose all energy, but zerg can go refill…
And after Zerg forces a lot of ghosts from Terran, he can just go back to mass banes and rolls over you. Not to mention siege tanks are very immobile, but lurkers have insane mobility and can instantly burrow, if you are no careful and even if you siege instantly, you get disadvantage, if you lurkers pop out of fog of war!
in Summary: Zerg Late game is favored, Zerg late game was favored even in HOTS. Even in HOTS, Zerg late game wasn’t even close to BS, what Zerg has now!!! Zerg is race, which wants defend and get mass bases and get into late game, when he can cover map with creep and abuse mobility. No Terran really wanted to go in late game against Zerg in HOTS. While in LOTV you got all these imba units on top of that! Lurkers,vipers, buffed nydus, creep, queens…
Why should one race autolose and second autowins, just because game was even and one player didn’t kill second player before 10 minute minute mark ? It is stupid and dumb, for one race to be on timer.
Give Terran back raven, so he has fighting chance in late game!!!
6 Likes
Maru got outplayed. Got over it
11 Likes
AHAHAHAHA, you didn’t even read. Maru was wining, but Reynor barely survied until late game and all of the sudden Maru is losing, so i guess Maru got all of the sudden worse. There is 90% chance, you are gold league, what do you know ?
Not saying Reynor played badly, it is the opposite. Nevertheless doesn’t change the fact, that Zerg late game is so broken!
And velitey is now responding, another bronze leaguer…
1 Like
Reynor played better than Maru.
5 Likes
You can play better than someone, still doesn’t change fact, Zerg late game is broken. Grow a brain…
2 Likes
So you want Maru to win, while PLAYING WORSE than Reynor?
You DO NOT want a balanced game.
5 Likes
8 terrans in ro16
5 or 6 terrans in ro8
forum terrans: NURF ZERG xD
9 Likes
Zerg late game is OP. There is extremely broad consensus amongst pro’s about this. It’s not even a matter of debate at this point. People were complaining when infested terran were a thing and even then zerg was defending it as “no, things are fine”. Infested terran didn’t get tweaked but flat out deleted it was so bad. Zerg late game is the reason why zerg gets constantly attacked by terran and protoss from like the 4 minute on point.
However terran right now I think is becoming the new zerg.
5 Likes
Yep and sad thing is, Zerg players spammed Blizzard with emails: they won’t win anything, after last big Zerg nerf patch. And yet there we go…
Zerg doesn’t want to be a lategame race. Zerg has no units or viable strats to be the aggressor one in a game. I had always said that Zerg is an incomplete race.
1 Like
Zerg is a mid-game race. Survive the early harass, push with midgame units, if no end go to late game.
Its the same for PVT. Protoss gets constantly attacked, needs to survive the early harass (many PVTs the protoss may not even get across the map until like min 6 or 7), and then try to end the game in the mid-game. Its just part of blizzards asymmetrical balance.
Also zerg actually does have early harass strats. All harass strats come with risk: you are cutting something to try and set your opponent further back than you are. The difference with terran and protoss vs zerg harass is that the former kills probes but the game goes on. With zerg early harass, they just flat out kill the opponent entirely. I’ve been harassed with early ling floods (this is the equivalent of adept pushes which are very popular today), nydus worms, baneling busts, quick mutas, etc. These things when they are done either fail or flat out kill the opponent so they are not seen the same as harassment (and instead people label them as all-ins), when it really harassment because zerg has a 3rd base and can resume droning.
Why do you think Adept pushes are popular but nobody attack with zergling rushes ever? 
Wat ? That is not true… What about all these all in like nydus, roach ravager all in. Reason why Zerg is defending, because it is most optimal way to play, to get into late game. You can do ling runbys and bane attacks to kill pf, which are very strong and play hit and run. Zerg just wants to kill your workers and never fight your army in straight fight and than when you move out , instantly counter and surround your army on open…
You said it in your own reply. All-in. That’s the difference between Zerg and other races aggressions. Terran and Protoss can use aggressive strategies, Zerg can only make allins with weak strategies. It’s simply not worth to be the aggressor playing Zerg.
1 Like
Well there is nothing wrong being defensive, if it works. If anything LOTV, favors Zerg:
- large open maps, with multiple attack paths
- faster economy: zerg is about expanding and can spend his bank soon, because he doesn’t have to establish production facilities as other races, which gives him advantage
- so there is bigger defenders advantage in LOTV, which favors zergs defensive style
But from your view, zerg is incomplete - thats true, but it doesn’t mean zerg is bad because of that. Same you can say Terran is incomplete, because he has no late game. I don’t see how that matters in case of Zerg, since you just defend to late game and than collect your freewin…
BUt you can still be aggresive in ZvT even it is not optimal to do.
Maru threw away a lot during the early/mid game harass and didn’t transition properly for late game. Zerg late game isn’t OP at all.
Lurkers:
Require Tech Investment
Require 2 Tier 3 upgrades to be viable
Have shorter range than siege tanks and upgraded Libs
Can be dodged (You see it all the time when bio moves back once they see the first spines going out, entire attack cycles do nothing)
Are more expensive
Can only attack when sieged
Siege Tanks
Requires 0 tech investment
13 range without upgrades
Has an auto attack that has more single target DPS than siege mode
Vipers? Super weak to snipe, vikings, and EMP. Don’t get me wrong, Vipers are in a good spot, but they’re not OP. You just can’t siege crawl and stim a-move when there is viper lurker on the field. You have to play it like TvT: Use liberators and your superior siege tank range to force repositioning. If you have a comparable amount of army supply there is no way Lurkers can do this mythical move command resiege under your tanks because they’ll turn into a fine pink mist in seconds.
Maru’s a good player but he lost that match. TvZ is at 48.75% and was at 49.84%. That’s not imbalance, that’s even opportunity. (source: http://aligulac.com/misc/balance/
)
aggresive in ZvT? No way. Buildings stops any early attacks, ONE tank stops any mid-early aggression. Simply not worth. And, of course, if you fail the aggression you have insta-lost the game. The ONLY way you can afford a ZvT is being deffensive and yep, I really think this is due to a bad race design.
Speaking about LotV, you could do some aggresive builds, in fact, you can punish a turtle Terran very hard. Have you ever received a muta aggression when you try to be a turtled-wall player? That’s other thing that Zerg is completely lack of in SC2, you cannot punish your opponents, you are like a bot until you reach late game. And, if Protoss makes an infinite air army you won’t be able to stop them anyway.
SC2’s Zerg is the most frustrating design I have ever faced in a game.
2 Likes
And so did you, four times in a row, when we played.
1 Like
Like I said, do it without a barcode and I’ll believe you.
1 Like