Hi there,
Blaze and Nikara are the two of Tychus’s mercs who most people agree need a buff the most. As most of you know, I’ve tried to request buffs and changes for Nikara for a long long time.
Not too many people have addressed Blaze, but there’s a near-universal consensus that he’s too weak right now.
He was first introduced into the Heroes of the Storm game, where one of his ultimates is a high health bunker, which drops on the battlefield, and Blaze and his team can then enter the bunker and fry everything from it.
So, I thought, since Blaze is supposed to be a tank in coop, why not port the bunker from HotS to here? You got a giant enemy wave, he drops the bunker and enters it with his four teammates, and then they proceed to blast the enemy wave while the wave tries to destroy the high-health bunker.
I think this is the very essence of the tank concept, and it could be combined with Sirius’s turrets, which sprout around the bunker, Sam’s demo charges, which Sam can fire out of the bunker, Tychus’s Shredder grenade, etc. The bunker wouldn’t be outright invincible, but it should have so much life that if the player isn’t being lazy, that’s all the time he’ll need.
Then, the bunker blows up either after its life is overwhelmed or after its timer runs out, and a substantial cooldown triggers, after which Blaze can use it again.
The cooldown would force the player to use the ultimate strategically. And, realistically, Blaze will need some offensive ability reworks to be fully up to speed. But, I think the bunker would REALLY make him much more fun to play.