Larvae spawn bug

Hello. Seems like i found a bug in larvae spawn mechanics.
When natural larva from a hatchery should spawn during animation of injected larvae spawn, it is lost.
If it should spawn slightly later, everything is fine: when larvae are used, natural generation is resumed, and a new larva is spawned shortly after.

Normal
drop.sc/replay/13063694
1:58 - larva spawns, 2 larvae at the hatchery, 21/30 supply
2:08 - inject progress bar is complete
2:09 - new larva should spawn, inject pops, 5 larvae at the hatchery
2:12 - 10 lings started, 1 larva spawns almost immediately
2:23 - larva spawns, 2 larva at the hatchery, 26/30 supply

Buggy - the same replay was resumed right before the queen pops, and inject was delayed a fraction of a second
drop.sc/replay/13063696
1:58 - larva spawns, 2 larvae at the hatchery, 21/30 supply
2:08 - inject progress bar is complete
2:09 - new larva should spawn, inject pops, 5 larvae at the hatchery
2:11 - 10 lings started
2:22 - larva spawns, 1 larva at the hatchery, 26/30 supply

that’s scary

the icon for bug report is a larva too ;___;