Plz explain? So it sieges and unsiege faster than a tank and idk I didnt check but they look like they have more range than a tank… makes zero sense it shoots spines underground further than my tank its able to shoot a round threw the air? Shouldn’t that at most be like 1/3 the range? And and and siege into invisible mode imagine if terren had invisible siege tanks that siege and unsiege faster than a banshee can shoot plus go invisible while shooting? That would be dare I say OP right… if not then can I have that upgrade too I’d gladly as a terren pay twice as much as the zerg for the same ability plz may i?.. like bring back the 40 range broodlord if this is what were going to see… or give me a tank upgrade it’s been power crept into nothing blinding cloud over all hp of units speed and armor on bains like what a tank was in WOL after siege upgrade is not what it is right now and I was there in WOL… we get it you love zerg but other people like to play the game too and far be it for me to break up serial and dark and who ever else can face roll a key board winfest but the game needs some support I cant remember the last pro match I watch where it wasnt a complete one sided mess where zerg roflstompblindcoppteredbackwordsdrunk to victory… anyway hit back just to chat truly your your biggest fan… (review of current sc2 after like 20k games played)
Are you drunk or crying on your keyboard?.
Siege tanks have 13 range.
Lurkers have 8 range(10 after upgrade)
Liberators have 10 range(13 after upgrade)
Tempest have 10 ATG and 14 ATA range
Colossus have 7 range(9 range after upgrade).
Broodlords have 10 range.
I really feel bad for protoss then lurker can shoot spines underground further than it can shoot lasers threw the air and do it while invisible… thanks for clearing that up bro
and for the record I’d still take an upgrade that changed my tanks range to 10 and let it siege and unsiege faster than a banshee and shoot and be invisible while shooting and I’d still pay twice as much as a zerg player and be happy
Some people don’t know this but the siege tank’s effective range is larger than its sight range
Its the same as the tempest
The second ATG is ATA
Also, tempest range got nerfed to 14 after blizzcon
A clueless whineterran that is asking for buffing his Tanks or nerffing Lurkers all because he cares so much for the …Protoss race.
Cry me a river.
Use Scan to insta-reveal Lurkers and use the superior (extra 3 to 4 Range) of Tank/Lib.
Sieged tank’s don’t have 15 range.
I think he meant that the mechanic is the same for both units, more range than vision.Tempest has 14 range, tanks13.
Where are those invisible units with more range than a siege tank? I’d like to build them, they would certainly be good!
Rights let’s throw minerals away for vision… noone here has refuted the point that if there was an option to make siege tanks invisible while sieged and reduce their range to 10 but allow to to siege and unsiege faster than a banshee could shoot and it could cost twice as much for terren as zerg and it would still be a crazy op upgrade yet for zerg it’s just perfectly balanced…
And you want me to make tanks and libs fine let’s say I did… the viper HARD counters tanks and libs ezclap abduct and blinding cloud and if I just so happen to clump my libs because I was in a rush they P bomb plus if they run out of energy just eat a building… the broodlord nerf patch is crapola bring back the 145 ranged broodlord Winfester ball that was better than these infinity ranged invisible siege units… like battling Thaos everytime some noob selects zerg…
Do you limit yourself to one OC? You know zerg has to have Hive tech and then research two separate upgrades for the lurkers, right?
i love my invisible-victory-units. which i use for my push ~6min.
wait i need hive and for hive i need lair
Dirt my invisible winning unit needs two upgrades from the same building.
so the push is around ~10-12min.
But which race could build T3 units at 5:30 and immediately teleport them to the opponent’s base ?
thors dont have teleport u decorative bush.
u think u teleport on me? I teleport on u. i put warp prism in back of u main. i wap in ten zelot. u army out front? haha u dead.
It’s up to you how you use Scan. It’s part of the dyanmic balance. Instead of seeing some Protoss-whine (that have less reliable prompt vision) we see terrans.
best question? this is it. What is best in Life? Conan nos. Drive your enemies. See them driven before you. An here the laminations of ther womin.
Yeah bro I only make one orbital command… and one barracks and one marine and one tank and one star port and oh check this two medivaks and one raven and one battle cruiser lolololololololol that’s what u sound like while I battle Thanos… still as I said in my last post zerg just has too many options doesnt matter if they have to get two upgrades… I’ll get three to have the same abilities on my tanks…
That’s because protoss has great vision… obs are awesome and u can set the in one spot while u f2 a move come on mr barcode zerg player like someones stalking ur builds lol