Okay, since the blizzard game design team is lacking in intelligence, I will give them a hand.
The protoss has a permanent cloak unit, so it will be cool if the zerg has a permanent burrow unit as well.
Status and ability for the new infester
Heath: 250 energy: 200 Cost: 300/300 Supply: 5 Build time: 35s
auto attack (to ground only): Range 6 tentacle (pops out from the ground) attack, it does 4 damage per shot, it does 4 shots per attack, attack cooldown is 2s
Armor type: massive/armored (Base Armor 3)
Passive: slowly create creep to its surrounding; permanently burrow
Note: Can only be built from the hive, does not require larva (like the queen), please add an unique animation when spawned from hive (make it look cool please); this unit cannot be abducted
Ability:
Infested terran
Cost 30 energy
Other status unchanged
Fungus growth
Status unchanged
Abduct
Does not require energy
Range to air is 7; to ground is 10
CD: 30s
*Viper will be receiving a new single targeted ability call deadly poison to replace abduct.
Cost 100
Range: 8.5
No CD
Instant cost, Deals 250 damage over 3 seconds
Please like this topic if you wish to see this happen