Infested Liberator improvement has been made.
Firstly, this change was inspired by Maguro’s idea to improve on the Liberators.
They have exceptional attack abilities and defence however their endurance is surprisingly short because they can maintain their cloud form in 1 second.
The Purpose of the upgrade is to greatly increase their survival rate by improving on the Cloud form.
Here are the improvements I have made.
- Cloud Dispersal is available in default and can sustain in that form for 2 seconds.
- Cloud Dispersal upgrade now changed to
“Enduring Virus” Upgrade. This Upgrade increase:
1.Increased Cloud Speed by +50% (5.07 Speed)
2.Increased Cloud Duration by +50% (3 seconds)
I’ve experimented on with 16 Infested Liberators (without weapon/armour upgrade) against 3 Air Compositions; 1. Sky Tempest 2. Sky Terran 3. Devour Scourge
- Sky Tempest: 13
- Sky Terran: 12
- Devour Scourge: 13
- Sky Tempest: 14
- Sky Terran: 15
- Devour Scourge: 14
The upgrade has well improved their survival capability,
another experiment was run with the 16 IL with Full upgrade and except for Devour scourge composition all 16 IL survived with little damage from the same composition.
So, Infested Liberator is an interesting unit.
She has two weapons
- Viral Swarm (Ranged) which does shoots a bile then does 4 more attack (so 5 attacks in total). The ranged attack is replaced.
- Cloud Dispersal (Melee) the Liberator turns into a cloud and does melee damage. This upgrade replaces the ranged attack.
What I am not sure is, why Cloud Dispersal is not a standard attack for the IL? Why give Viral Swarm (ranged) weapon when it will be discarded/replaced with an upgrade?
I also find it weird that the IL is highly unfit for combat if it wasn’t for its Cloud Dispersal.
I am going to do some experiment on this.
I am thinking of giving an ability of life leech, Doubling Duration Or simply give 100 Gas. Any Ideas?