Impossible to believe an authentic human thinks TvZ is fair

It’s 2022, you’re platinum 1 as zerg on the korean server, you queue up for a game of sc2 and are matched up against a masters 1 EU player, who is playing on korea.

Your opponent goes bio instead of mech. He gets up his 3rd base with no issue, gets barely supply blocked, none of his workers are killed for the first 10 minutes, he gets up to 2-2 quickly and easily…

He goes for 3 drops up until the 10 minute mark, and even while cutting his defenses at his third base in order to harass with more stuff, all you need to do is a-move while not going ultra greedy against this and all of his attacks are stomped effortlessly. Your opponent has to kite and focus fire banelings while keeping medivacs out of queen range and multi-tasking while once again all you need is a queen ling a-move.

You did nothing but the bare bones macro of mashing the drone key.

Then at 10-11 minutes you run in ling bane muta into your opponents bases since it was physically impossible for him to deal damage to you before that, dealing economic damage he can’t recover from.

And even in spite of the fact that maru could never come back from this type of damage, and the fact that innovation and TY absolutely objectively can’t deal with how absurd zerg economy is no matter how much you harass, and the fact that once again objectively all it takes for zerg is to F2 a-move against any harass they see, you think you deserve to win against a masters 1 player.

You then justify to yourself that the reason all of his drops where overwhlemed is that he’s really bad at either micro or macro… despite being at least 1.5K MMR above you on a different server. You then justify to yourself that he could have made a comeback from you flooding him with ling bane, which even if fully cleaned up it doesn’t matter because you can re-max instantly… then tho maru could never come back against rogue in this situation.

How can this happen???

I know that TvP is literally unwinnable because a 4K protoss is practically exactly similar to a 6K protoss and there’s physically no way to end even if they go sky toss and cut ground, as proven by Clem Terran Live Stream StarCraft2 2022-01-04 - YouTube

But still, TvZ is just as unwinnable if your opponent plays well enough, it’s just that zergs have potential to actually mess up and sometimes lose.

1 Like

And even despite that TvP I linked… people think it’s your fault that a protoss who doesn’t cut ground is impossible to beat with any sort of push before late game. The fact of the matter is, if you become as good as TY you’ll still lose to the same imbalance.

1 Like

Someone lost a ladder game

6 Likes

I saw the TvP game. You know your opponent has disruptor colossus with skytoss coming out. Do you…

  1. Build units that legitimately counter that composition
  2. Double down on bio knowing full well your opponent is going into carrier with a good splash unit count already

The answer is obviously 3 - which is to start ghost production against disruptors and carriers etc. knowing full well that there’s not a single high templar on the field

1 Like

The bronze leaguer who knows better than clem.