Imperial Intercessor movement problem

With the co-op commander Mengsk, I’ve noticed a problem with intercessors occasionally not moving properly with the rest of the fleet.

I’ll select my entire army and give them an attack-move order, and sometimes the intercessor will just sit there. Doesn’t happen all the time, but it does several times in just about every game. Of course, then my guys go into battle without their healers and get slaughtered. And when they do move, they sometimes hang back in the rear of the fleet so they are out of range of the guys who really need them. Then when the battle is over they finish their attack-move and can heal the few guys still alive. Can you guys look into it please? Thanks.

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YES, I’ve noticed the same problem since I’ve leveled Mensk to 15 in both US and EU server; it’s annoying among other bugs (orbital drops not working is THE worst that I know of) because intercessors SHOULD work exactly as medivacs with marines in the same control group, but with this damn bug you can’t use them like that… I have found a partial solution (since blizz doesn’t care about fixing bugs anymore, we have to come up with our own).
Basically, you will always have at least 1-2 Imperial Witnesses with your army, as it’s the only form of CONSTANT detection for Mensk, and they don’t have an auto-attack so using Amove with them is dangerous, as they will move too close to enemies and get destroyed, you want to have them in a separate control group and keep them in the middle of your army at all times, wheter you activate patriot mode or not… so put your intercessors in the same control group as your witnesses, and after Amoving the bulk of your army, select the Intercessor\Witness control group and move them to the perfect spot… this way they will never be left behind, and you will never lose them to random turrets or anti-air enemy units.

It still SUCKS that you can’t reliably Amove intercessors like Medivacs, and I hope this gets fixed; for the time being, this is how I handle it.

Consider it a feature and improve your own unit control. —Devs

Not sure if it’s my imagination, but the Intercessor bug seems to happen more after I upgrade them to be perma-cloaked

I have that feeling too; next game (on asian server this time…) will try to remember not to research cloaking and see how it goes