Hello,
There are many mods and maps using coop as a base already, sometimes allowing 3 players, sometimes adding commanders and maps, sometimes completely changing the available commanders…
But one issue with those is that they are made by/for extreme difficulty lovers.
So I’ve been wondering if there would be a way to request a decreased difficulty without disgusting the map/mod makers.
And, like many before, I found an original idea completely copied on things from the past: Highscores.
The maps would have those properties:
- Instead of ending past a certain point, a “you win” button become available
- Primary objectives and secondary objectives are modified to grant a score bonus, but won’t cause a game over.
- Attacks waves are weakened and/or replaced by Defense/Reconstruction waves (allowing more points to be gained for the score
- The map would forcefully end in victory after 6 hours (to avoid the engine time limit), with bonus points for the hardcore players that actually go for it lol
- When the map end in victory (which should always be the case), another map should be loaded that give stats that allow people to boast: score, average score (score divided by map duration), bonus points gained, or who know what
That’s the basic idea, maybe I didn’t manage to extract everything needed for my brain, but it’s a starting point.
Hopefully the people making those incredible coop maps/mods do visit the forums once in a while, or they can hear about what’s in there, or there are people that could show the same amount of skill as them lurking around (I know it’s not my case sadly)