I think this year is over

This year is the 10th anniversary of Star 2, but it might foresee hard to come out new commanders because Corona have been spreaded in world.

Of course, the gamecom 2020 will be held in online, so I don’t know what the situation will be, but even if it doesn’t, it’s no wonder.

I hope to come out though.

I would rather have they use this as an excuse to belay the order of “rushing an unfinished product to make more money”.

And making the system so bugged that no one can even remotely try to enjoy their new content, like what happened with Mengsk. Or was it Stetmann? One or the other.

Why not both?

For Stetmann, the gaming rigs I play on have superior hardware, so it was unexpected that I got hit with Stetlag. Like, the difference was night and day. ACTUAL slowdowns and choppiness that I’ve never seen before! After a few updates, I’ve never gotten Stetlag again.

For Mengsk his Deploy LaTr (Laborer Trooper) upgrade didn’t work at all (which if I didn’t know better, was a conspiracy to keep people from easily setting up ESO cheesing on Rifts To Korhal :wink: ). OTOH, he had one Ebay upgrade where there was no min nor gas costs. The only cost was bt (build time).

However, after these got patched, someone noticed that Pride Of Augustrad had a bug where the laser damage they did was baseline BC, not the upped numbers that were listed when you hover your mouse cursor over the attack boxes in the command card. Not sure if they were always there (and went unnoticed/unreported until later on), or it ended up getting introduced with one of them patches though.

Don’t forget about the whole network and experience being screwed up. That was a real fun time.

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No no no, see with those issues you can actually PLAY the game. During the Mengsk update, there was a bug where all the periods in the code got changed to commas based on your language. This came with the following:

  • Ramps functioned like walls.
  • Terrain textures were stretched several times vertically
  • Immediate and near unavoidable crashing during every multiplayer attempt (arcade, coop, even versus)

And of course there was the “you don’t get mastery exp” for 2 weeks bug.

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They severity may have been less, but it still impacted gameplay.