I think the game is balanced

I’m only diamond so not really good at the game but I honestely feel that at my level sc2 is very balanced all around, each race has a unique gamestyle that you need to adapt to, i personally am not very good against toss and the timings they go for but i understand you can deal with it if you practice
that is it. HF

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I am diamond too and think the balance is decent maybe at the tournament level zerg is favored because they win everything.

The thing is i absolutely hate lotv design, even tho it isnt the case it feels like toss has an advantage vs terran and an disadvantage vs zerg. I have heard complain on this same thing, the game is also too fast and focused on harass.

Imo devs should focus on game perception instead of actual balance numbers since those at the higher levels will always find a way to make things work unless the balance is complettly wrecked.

hahahah jesus you are so salty.

I’m results oriented. I played Terran since WoL then started laddering with protoss. After a week my protoss MMR was 150points higher. Oh no but the game is balanced that without knowing a single build I am more effective with my off race.

You’re delusional if you think this game is balanced.

honestely i also off race and i have such an easy time with protoss even without playing a lot with it and having no idea how to do a toss build order i can get some easy wins.
that doesn’t mean toss is op tho

Post your results aka REPLAYS

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youre Demanding proof that I’m 4050mmr with protoss???

I’m demanding proof that shows balance affects you. 150mmr difference is nothing and you can also be a better protoss than a better terran.

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So I can play 1 race for 10 years, switch to another race without knowing builds or timings, produce better results and you dont think that means one race is stronger than the other? What do u wanna watch 100 replays of a diamond level player?? what a clown you are.

This board is the most unintelligent forum on the internet. And I am not exaggerating at all.

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Chill, I play every race at your level, but I woulnd’t mind watching a few replays of your T gameplay and a few from P.

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Maybe you’re just bad with terran that can happen. Playing something a lot is not necessarily going to make you good at it. I play zerg since wol and there is not much difference between my level with the other races Drop.sc
Here I beat a master protoss with sky terran (includes balance cry :rofl:)
For some people one race is easier than another

Defqon? Is that you? (oh, nevermind, there are many people with that nick)

the game is probably balanced at the highest level, but not balanced in the lower levels.

Dont look at Aligulac balance report or standings. It lies. Or Premier tournament results.

Only look at percentages in GM which currently fits a narrative against Protoss. Nevermind that GM is a sample size of approx 80 accounts filled with smurf accounts and fluctuates so wildly that Protoss was literally the least represented race in GM in just back in May this year.

TL;DR: Believe your “truth” no matter how much information to the contrary you have to ignore to do so.

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Yes and no, it depends on your skill, you can overcome anything at lower levels without depending on balance, just mechanics are enough.The difference in mechanics is what sometimes is not balanced at lower levels.

I don’t know, in some ways it is balanced but the balance is really, really odd.

Like, you have crap like Disruptors that blow up armies in a comical fashion, cheesy rushed Widow Mine drops with an armory that can auto win games with a minimal investment, Zerg economy spiraling out of control so fast that it’s hard to know what to do other than all-in and pray you stunt their economy enough to force a reset or deplete their larva so they can’t make another army in time to consolidate it.

It’s like saying “To beat low effort strategies or race mechanics you must do a perfect summersault through 5 rings of fire, over a shark with a frickin’ laser beam strapped to it’s head and then recite the entirety of Macbeth without breaking character”.

That’s not a good way to balance a game imo.

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Yes, some strategies are definitely easier to execute, and therefore stronger, in lower leagues.

Let’s take other game as example, Skylords Reborn. Fantasy RTS. Strategy is cut to units/buildings/spells chosen before the match. In the match, economic aspect is cut to almost absolute minimum. You are left with resource management, that’s it.
Production and upgrades are non-existent. Do you want a unit? Choose where you want it to land, and it’s ready to fight in 2 seconds.

Players are left with only 2 aspects within the game: Micro and Game knowledge (mainly counters).
The whole match is action and reaction.

And indeed, the best player usually wins, unsimilarly with Starcraft 2, where you can win with all-ins, cheese, timing pushes and other stuff like that, even if you are overall worse player than your opponent, and just use superior strategy.
The Skylords Reborn is limited to 2 factors only.

So, to make matches more fair in lower leagues, we could simply simplify the game, without any balance changes:

Delete fog of war. Someone goes mass Carriers/Swarm Hosts/Banshees? Counter immediately. No more dying to stupid P/T drops and Nydus Worms in Gold!
Enemy goes all-in? Counter counter counter!

This will greatly increase fairness of matches in low leagues. You get rid of most of trickstery from the game and game knowledge becomes more important in lower leagues, than it is right now.

But Starcraft is liked and played for being complex, and allowing a lot of freedom. Not for being simple and fair.

i understand your point but i kind of disagree. at least from my games, i will talk about your 2 examples:
mine drops/mine rush: there is a guy in my league who goes for this EVERY SINGLE GAME, and i lost to him many times until i learned to react, once you beat the first push he has nothing left
disruptors/spell casters: the thing i always see when players at my league try to use spell casters is that they will always screw up their macro behind. so even if i lose 10 hydras to a disruptor im usually macroing better behind. Of course at higher level both can micro and macro at the same time, but that is ok.
I think the problem with “crazy” strategies is that we have no idea how to react and end up loosing, when we fact we just need to have a plan

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For mines specifically, it’s not about whether you can beat cheesy mine rushes, it’s about how they can go grab a soda after shift clicking while you scramble to not instantly lose 10+ Probes (as TvP is the only MU Terran can get away with this crap).

Same with the Disruptor, takes too little skill for how much impact it has.

This all stems from a bad balance philosophy; if pros can do it then you can too…except pros are statistical anomalies and thus we get binary game states too often because of this poorly thought through balance structure.

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LOL, do you remember one Oracle nerff (out of 10-15 other nerffs) that stopped the Stasis from freezing larvas?