Lately I’ve been hearing a lot about hackers running rampant in multiplayer. I am not sure exactly how true this is, but thats why I am asking. If someone is cheating in a game I am in I want to report them regardless of whether or not they are apart of my team or not. The problem I see though. To me it just seems like way too much effort to look through each and every replay I do frame by frame with intense scrutiny just to see if someone is map hacking. Does anyone know if there is a more efficient method?
You are pretty much correct. I think in general it is going to be somewhat difficult to identify map hackers and that’s why when diamonds get on here and accuse people I’m like…you sure man?! And when they say they are positive I think they’re lying, because how could they be positive? There will always be some question. I’ve been accused of hacking dozens of times after getting lucky scouts or blind countering a build. Maybe it’s more widespread than I realize and I’m just in denial. But I imagine many sc players are not all that different from myself. And in my opinion hacking would greatly diminish the gameplay and skill ceiling. So why do it? Boring.
Well thankfully the vast majority of players don’t map hack. This means that even if you do get a game where someone is map hacking it would be a minority situation.
The only real tell is if they start hovering in the fog of war at areas that make no sense unless you had information about where troop movement was happening - and the people who use hacks and are aware of how dodgey it looks won’t do that; they’ll just look off the mini map instead.
So there basically is no actual tell from our perspective, none that are foolproof anyhow.
This talk about ‘hackers’… im sure majority is lack of scout, lack of knowing they have an observer or scan and so on. It’s not hard to see from replay if they map hack. most are false claims
I’m sure that mqphacking below mid-top master is non existent.
Most of the time to detext a hacker all you have to do is see if the player was playing totally blind and somehow had enough info to hardcounter on time or moved his army to defend sruff he didnt saw, so if you suspect of some fishy play all you have to do is check that moment and you will see if it was luck,gamesense or some random movement.
If they are careful and willing to put on an act then you can’t really catch them but you can catch some of them really easy because they are so blatant about it.
ICE wasn’t even trying to hide it and his gold-league mechanics made it really obvious anyway
Thats unfortunate. Guess we just got to do the best we can to just play well and hope dispite their hacks, they won’t win, but most of the time we won’t even know if we lost to a hacker so I guess its best just not to worry about it.
thats not true, people look through the fog of war when they hack all the time because thats how they got to the level theyre at, you cant tell army comp from minimap either which is the main benefit of maphacks, to counter the enemy without seeing what they do
Pay Winter 15 USD and he’ll call up his Special Hacking Investigation Team to figure it out for you.
There are several cheating tools: most common - maphacks, camera locks, entire set of tools which allow you to track your opponent army movement, selection, auto creep spread, auto blink, auto split to avoid aoe etc.
The only way to tell someone is hacking is by spotting things they shouldnt have done without certain conditions. Ex. sending a worker to stop your proxy without vision etc, using certain ability much more efficiently for their current leagues, ex. gold player having GM blink micro etc. Even if you find a hacker, reporting them is a waste of your time because blizzard doesnt even respond to this.
Thats really sad, but I guess the bright side is that most people don’t use cheating tools so these situations although more frequent then the should be are likely in the minority, but its sad blizzard isn’t at least trying to do something about this.
They squeezed sc2 for all the money they could. No activision intern left even to care about basic game moderation.
I doubt that. Bet you if they kept making new content it would have continue to attract more people, but they decided to sideline this game. I really hope someday they decide to resume development of this game.
In fairness, it is 10 years old, so I understand them not making new content for it. To justify that they would have to move to a subscription based thing like WoW, which I was never a fan of (the subscription model, the game was fun).
They could add new skins for purchase, new storyline chapters, commanders and maybe even some new elements to multiplayer. It may be old ya, but they do have other games which are even older which they update regularly. Namely diablo and world of warcraft.
WoW is a subscription based game though, which means they are getting money for it every month. SC2 is not the same at all. Maybe if the subwas really low, something like 2-3$ a month for sc I would be ok with it, or even just a dollar, they would make new stuff. As for diablo, is not an rts, and rts games are not generally noob friendly and have a smaller market. its LCD as always.
Fair enough. I do see your point there.
I just want Old Blizzard back, where the game was done when it was done, not when the time was right for market share. When all of the polish was on the game at release. Maybe you know what I mean, or maybe I’m just getting old.
I don’t think you quite understood what I said.