Long story short, I’ve played since SC2 beta and was at the top of the ladder back then as Z but also was playing P. I took many long breaks (sometimes years) and didn’t get that much into the 2 following expansions. I got back into SC2 casual maybe about 3 months ago, played all 3 races. Z is my strongest but P is my favorite one to play.
For the last 3 months or so, I developed a build that had me win almost 100% of my PvZ (I was matched against diamond players in general) but for some reason, it seems like the meta just shifted this week into something that hard counters my build.
I used to open forge/expand to pressure the Z fast expansion with canon (either forcing a cancel, killing it or at least buying time). I then would quickly get 4 VRs out making me safe vs roach pushes or nydus and I would normally go snipe the 3rd with the VRs if possible. I then would quickly tech to templar archives for storm as I’m getting my 3rd and be safe with canons and 4 HTs to hold off a hydra push. After that, I would get into skytoss (mass carriers+mothership mostly and a few archons that hard counter the corruptors and HTs to storm hydras). Only one single player managed to beat it into the late game out of probably over 50 PvZ and he did it with mass hydras+vipers (the storms didn’t cut it, I might have needed disruptors).
Since this week, I faced a lot of Zerg that went heavy economy with fast lair into mass mutas. I tried to adapt with that previous build but nothing works. I tried mass phoenixes with range upgrades, it eventually takes over the mutas but by that time, the Zerg will normally add a bunch of hydras and gets an easy win because of how expensive the phoenixes are. Archons are too slow and get stuck with my normal wall (they can’t even get through without a warp prism). 2-3 canons + battery doesn’t work if there’s a lot of mutas. Stalkers don’t really work.
So I’m forced to transition into a new build that might be more offensive because the only solution I can think of (I go mutas all the time as Z vs P) is to make a strong early/mid game push before the muta harass starts or else I start taking damage from it, can’t shut it down and eventually lose. I tried a ground based army (archons, stalkers, disruptors, collosus + tempests and mothership) but it failed in the late game vs many corruptors + lurkers/broods/vipers.
Any link to some videos for PvZ that aren’t outdated with the current meta? How do you handle muta builds? Do I need warp prism + archons and warp prism speed? The only unit Protoss has that can truly chase them away are phoenixes but you can’t produce them fast enough unless you get 2+ stargates and get the range upgrade but if you do that and Zerg tech switches into hydras, you’re basically dead.