How do i give a hatchery an attack animation?

i am working on a vile zerg faction where i want all buildings to attack with tentacles. i want them to be visible both during attack and on the building, how can i do that?

place spines inside the hatchery.

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does it have an attack animation? (i think not?) but if so its done in actors

nvm ive learn a lot recently in the editor. you need to go to units. combat and then pick the spines from the spine static defense!

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