So, I really dig the H&H Play Style. Its fun af.
I decided to prestige all the way up to 3, because unlimited strike craft was appealing, given how much I use them normally. They’re fantastic.
Unfortunately, because of their cost, you cant even field above 10 in a normal game. Even Dead of Night, where the strike craft truly shine as a viable tactic, only managed to get 11 of them out at 2200/2200 cost versus P1 1000/1000 while also having a battlecruiser, because you can’t not also have a standing defense force.
H&H is defensively weak as part of their design.
I have no idea if Blizzard is even doing balances for co-op anymore. Last I heard Blizzard shut down development. If so that’s sad.
There are better ways to go about balancing H&H P3 to allow for stronger use of the strike craft.
No cap on strike craft.
Suggestion 1:
15-20% longer strike craft cooldown.
No change in base 100/100 price.
Suggestion 2:
Strike platforms cost 125/125 or 150/150
Suggestion 3:
Strike platforms cost 200/100 (makes the most sense if price increase is part of the idea of balance, gas is limited).
Suggestion 4:
Rotating Strike Craft. Base platform costs 100/100 as normal. It add option to purchase additional strike craft per platform at 100/100/ea. (second one launches, another is put in its place to deploy).
Basically, the 200/200 is just too dang much for viability.
Suggestion 5:
No platform cap, 100/100 on platform cost.
Increase cooldown on other top bar items by 10%
Suggestion 6:
Cap remains
Platform cooldown/build time reduced by 50%