https://imgur.com/a/By7EVRF
So this guy lets me get away with gasless 4 hatch (https://i.imgur.com/Pk3AX92.png
) which is literally the most insanely greedy that a zerg can be. He loses a BC (https://i.imgur.com/ual9aiS.png
) and 12 hellions for free (https://i.imgur.com/BX024Ho.png
). It’s literally impossible to lose a BC but he managed to find a way to do it. My creep spread is immaculate. His third base is denied three times, the first time results in all his SCVs dying (https://i.imgur.com/0fTdgu8.png
), which you can clearly see in the resource collection tab. I have an absolutely monstrous upgrade lead.
Despite this, he macroes an army that is sufficiently strong that it trades at such an absurdly high efficiency that he over-takes me in army supply at about the 11 minute mark. Isn’t it nice being terran, where chains of repeated mistakes just don’t matter? If a Protoss or a Zerg lost an entire base of workers, the game would just be over. This guy made mistake after mistake and the siege tank is like “I got you, bro”. If I lost a base of workers, I would just GG right then. Terrans stay in games they’ve already lost because it’s almost impossible to close the game out without hive tech. By the time hive tech arrives, well, the terran has recovered.
They need to retune the defensive capabilities of terran, or this game is nothing but #TerranCraft2. This isn’t even a balance complaint, because terrans are going to lose games like this no matter what. This is a quality of life change that reduces the game duration for scenarios where there is a 0.0% chance the terran will win. Games like this should not take 12+ minutes to resolve. It’s not unusual for games like this to take 20+ minutes to resolve. The siege tank prolongs the duration of the game when there is no hope for the terran to ever win.
You just have to go through the motions, and these have purpose except that you have to do them. It’s like in Risk when someone turtles down in Australia. It’s like, come on man, my army is 10x as big and I control the whole world. We both know how this is going to end. Do we really need to play this out? The answer to that in SC2 is “yes”.