Getting terran enemies in coop at extraordinarily high rate

Over a sample size of hundreds of consecutive games in coop (brutal/random map selection) I have been getting terran enemies at extraordinarily high rate (often 90-100% for long streaks). If I understand correctly the enemies and their unit comp are supposed to be randomly picked, but there is no way this is random.

Could this be a bug? If not, is there some way to reset the enemy unit comp generation to actually being equally distributed? Thanks.

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