Ah, the fabled Blizzard Sycophant, coming to white knight for a mega corporation that only has the interest of their shareholders in mind (you are not a shareholder I’m willing to wager). You’re the type of die hard supporter that probably claps at every fish they throw you during Blizzcon. People need to voice their discontent, and while Blizzard is past the point of giving a sht about what their audience thinks, they need to know. And it sucks, because I’m sure a ton of people at Blizzard actually do care for the franchises, but have no power to influence or change the directive that is given to them from their superiors.
Maybe you are a Nu-Blizzard fan, but I can tell you that for a long time I was a die hard blizzard fan. I started with Tides of Darkness after I received it as a Christmas present. The gameplay, the graphics, the music, the storytelling, everything was amazing. Then Starcraft hit, Diablo, Diablo 2, Warcraft 3… Blizzard was unstoppable. And the level of custom games built by the community in these games made them just that much more replayable (Brood War especially, but I enjoyed a lot of Warcraft3 ones too).
Starcraft 2 released, and while it was still certainly great, the cracks started to show. Just a single campaign? OK. But then the story was just… so bland. So many undeveloped characters, plot holes, cliche tropes… But the gameplay was still fun, with varied missions. The game had a great community, and I fought my way up to Platinum in multiplayer.
At this point, League of Legends had also hit, and would destroy Blizzard’s competitive scene forever (the one BroodWar built) – and no, Overwatch League is nowhere close to what BroodWar was, nor what League of Legends has, and it’s constantly on the decline. But fine, the writing was pretty underwhelming in sc2, but the game was still fun.
Then, Diablo 3 was going to get released. I even stood in line at midnight for Diablo 3… I was a bit older then and me and my friends wanted to go to the release, because it was going to be a monumental gaming event … right?
That’s when I truly knew Blizzard was a dif company. D3 was soulless, had no teeth (pun intended – D2 reference if you don’t get it). The gameplay felt like a chore almost from the beginning. And the story was just so bad, like awful. They had gone full mainstream appeal mode.
Then Blizzard decided to amalgamate with Activision, and that was it. Both companies which started as gamer-driven studios, who wanted to make amazing games, were now too big and strictly profit driven. Is making money a bad thing? I’m saying they are now only focused on chasing market trends so they can maximize profit, rather than making excellent games that could still make them a ton of money. They got to where they were because their games were fun and people wanted them, not because they made their games with China’s censorship in mind so they could sell to X amount of people based on Y market research saying they could have Z market share in Q3 of 2025 if they include a,b,c into their planning which was stolen from “alpha” and “beta” titles from other companies. The level of bonuses Blizzard’s top brass is getting is ridiculous. Couple that with how poorly they are paying their employees actually making their games, and ask yourself if the company is in a good place.
Really sad to see you’re OK with this announcement, and are actually trying to put others down for being pissed off at it. Even if they had 5 SC2 devs come back from working on Overwatch2 (? or wherever they were shifted to) to work on a new commander or new map every 6 months, that would be enough to show they still care for their franchise. It’s not a charity either. These commanders cost them nothing to keep in the store and can bring in revenue for as long as people play the game.
Can they work on SC2 forever? Obviously not. But they haven’t worked on ANYTHING starcraft for a long long time. We’re getting OVERWATCH TWO of all things… and even that looks like they just recycled their first game. Not sure why they wouldn’t just expand on OW1 as a “game as a service” type thing, but that’s Bliz for you these days. If Starcraft 3 was a thing, sure, let the old game exist as a “legacy” title. Support your new Starcraft 3 coop mode and multiplayer mode. But we don’t have that, and likely won’t.
Why won’t we? Because market research shows people are too dumb these days and want to play mobile trash. So games need to be easy and accessible for all (just like Wyatt Cheng said, Diablo is all about slaying demons from the comfy living room couch with your grandma and little baby brother). So why would they invest so much money making a new game? They’d have to pay their whole bloated company, including all of their irrelevant executive positions that were created to support said bloated structure. It’s totally unsustainable for them, and it’s their own fault.
But here’s the thing, you don’t need negative nancy’s here, as you said. But there won’t be anyone here in a year’s time. Blizzard is ok with letting this game go quietly into hibernation after all.