Only at specific points of the map. That creates strategic diversity. Right now, air units simply have supremacy in all scenarios. That’s the fundamental issue with the medivac. Medivacs can come and go, as they please, from a zerg’s base and with near zero risk, and they can do this because they fly. If you added floating debris fields to certain positions of the map, it would flip that relationship at that spot in that map – ground units would have the mobility advantage vs air units. That would be good for strategic & tactical creativity.
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