Petition to remove this utter garbage, badly abused mechanic. For the love of all thats holy just take the toy away from terrans since 2 out of three always want to float the building away at end of game. Im so sick of chasing down buildings from all these cry baby terran whiners, who cant except they got beat and just leave the game.
enough is enough, take the ability away until terrans learn to grow up and play respectfully. if your dead leave the game. no need for a bunch of sore losers to hold a person hostage an additional x amout of time it takes to play hide and go seek. Its a bs mechanic and it needs to go, atleast till the cry babys stop there tempertantrums.
it was a real bad day for terrans on the ladder. end of rant sorry, venting.
why would i be making air units when i won the game already with ground units. Were talking end game man, when the terran has no money, no workers, cant rebuild, cant make units. theres no reason people should have to tech up just to chase down building floating in dead zones off the map.
If you know they’re floating away, why wouldn’t you make even one corruptor or muta explicitly to kill buildings; the game is already won, they can’t stop you, and all you have to do is not allow them to force a draw.
The only rule for victory is the complete elimination of your opponent’s buildings. If you are physically incapable of doing that, then you can’t win; it’s that simple.
dude you really need to start thinking before you talk, what dont you get about winning a game with ground units and not needing air. seriously are you just that low iq you cant understand what end game dead terran means. frankly after your absolutely atrocios post about blink needing researched, you really shouldnt open your mouth, ever.
clearly you didnt read thoroly miro. thats the problem its end game, the game is won, terran shoudlnt be able to pick up building and float away cause they lost a game. they cant build anything, cause they have no money. so they float there buildings away to dead zones go afk and force players to go air just to go and play hide and seek after the buildings.
were talking about the whiney sore losers who deliberatly do this every game cause they lost, and in my experience its like ever 2 out of three games with terran. enough is enough, theres no reason that one race can have what is essenstially a sore loser mechanic baked into the game just for them.
What you’re advocating for is the removal of a racial trait, and something inherently Terran.
The point I’m making is that if you can’t kill their building, then they haven’t lost the game, and you haven’t won it. They’re forcing a draw, and especially for tournament play, it’s a valid tactic. And if you can’t kill their building(s), then you can’t win the game.
I understand that it’s frustrating to deal with, but frustration isn’t a reason to remove things from the game, especially a mechanic that is so inherently baked into the core design of the race, and is so critical to literally the entire gameplay of terran.
It’s akin to removing Warpgate.
Yes, Warpgate is frustrating. But that doesn’t mean it should be removed.
Edit: On further talk of this topic, we’ve had a lot of things that have been lost or removed as a direct result of “frustration”, in an attempt to “balance the frustration out of the game” - it’s resulted in the loss or neutering of many strategies as a direct result of that, and made the game significantly more linear and means that most games go into long macro play that in many cases would otherwise be undeserved.
Frustration alone isn’t a reason to remove things from the game.
dont care, its a abused mechanic by sore losers, enough is enough
no, its a straight loss for the terran, again no money, cant build anything, isnt even trying to rebuild, just being a sore loser. not trying for draw, trying to be a sore loser. stop it miro. you know full well the behavior im talking about. just stop dude.
i dont care, enough is enough, there is no reason for terrans to have a mechanic that allows them to be sore losers. its bad all around.
dude, miro, i love yah man but stop, warpgates dont enable sore loser play, just stop, no comparison on what your talking about.
this isnt frustration miro, its the simple fact that terrans are a bunch of whiny brats who abuse the mechanic when they lost the game. they float there buildings away and go afk, souly for the purpose of just to be a “long shaft thing” and making people play hide and seek.
we aint talking about the terrans still trying to play and rebuild miro, were talking about the really bad ones who do bad behavior.
miro, im really suprised you of all people are defending bad behavior right now. as for brimos, well we all know he clearly dont know the game, but you man of all people. why. why would you defend bad behavior when you absolutely know what im talking about.
I’m not defending bad behaviour. I know how frustrating floating CCs, factories etc can be, yes.
But I also know full well how important that mechanic is to Terran as a whole. The entire mechanic is quite literally critical to Terran’s very function in the game. It’s critical for every build order Terran does. It’s vital to every defense, every tech swap, every base relocation. It’s a core mechanic, and you are advocating for removing a core mechanic that have been in the game for 16 years - or in the case of Terran, even existed in Broodwar - and is part of Terran’s very identity.
So no, I’m not okay with removing it, especially when you aren’t even considering the impact it would have. You’re only seeing this one frustrating thing, you’re not seeing the bigger picture.
dont care man, first all it is a bad mechanic and always was.
it lets terran place buildings anywhere, if they make a mistake on placement, oh well who cares pick up and move it to the right position, no punishment on misplacing a building like the other races.
terrans get in trouble they can just pick everything up and move, something no other race has the ability to do. again another really unfair advantage that enables bad gameplay. terran played bad so he can now just pick up and restart.
end game dead terran, gets mad he lost and picks up all his buildings and floats to dead zones and walks away so you have to spend more time playing hide and seek. another bad behavior enabling mechanic. which is all around bad, in so many ways.
sorry but no, this ability has been far too abused.
really dont care miro, ive said what i said, its an abused mechanic, and it needs to go, or atleast something needs done to prevent terrans from picking up at the end of the game and floating building away. atleast put a cost on it that way if there out of money they cant just run and hide and hold a person hostage. theres no need for a mechanic that enables sore loser play at the end of game. it needs fixed.
It absolutely doesn’t. I know you don’t care, but I don’t think you realise just how drastic a change this is.
And frankly, there’s nothing even remotely broken about it.
Sorry, not sorry. You don’t have to like the mechanic, but you should at least know how to play around it. It’s your tactical screw up that means you don’t have the ability to deal with it, nothing more.
If you can’t kill the buildings, then yes. That means he’s forcing you into a draw.
Oh nooooo, it’s a bad take because I don’t agree with you… Whatever will I do? /s
Give it a rest. I get that you’re frustrated. I get that it’s annoying. But again:
Whether you like it or not, it has far more importance than what you’re seeing.
Sure. It also lets Terran hot-swap buildings, which, again, is a critical part of basically every build order. Removing it means that you’re delaying builds by a minimum of 20 seconds, and often significantly more depending on how many times you have to hot-swap in the build.
Additionally, it’s something that only some buildings can do, not all of them. Terran is also uniquely punished by having exposed workers while building too, unlike both Protoss and Zerg, who’s buildings build themselves.
Different races are different.
Different races are different.
Protoss gets to recall their entire army across the map, and warp in on your side of the map avoiding travel time and therefore not have to worry about units being picked off.
Zerg gets creep, which is a literal map-hack that also makes their units faster, and is arguably one of the most oppressive mechanics in the game bar none. Their supply units fly, allowing them to scout and see just about anything, their macro mechanic allows them to defend incredibly easily with basically just queens in some cases.
Terran also expands the slowest, and struggles to get and maintain expansions as games go on (for a variety of reasons which I won’t get into), which makes lifting and moving buildings all the more important.
Different races are different.
Yes, and it can be frustrating, but at that point it’s about how you react; you know you’ve won the game, and frankly what they’re doing doesn’t matter even slightly, so why let it bother you? The only reason it would bother you is because you haven’t got the ability to deal with it… by making one single air unit. Or a couple, to kill them faster.
And if you can’t do that, then that’s on you, and they didn’t lose the game.
You’re the one out here complaining about a core mechanic that is, frankly, completely balanced.
i can kill the building tho, thats not a problem, its not like i cant tech up miro. as i said hes dead i beat him, i have the ability to still make air, and sit and build a giant city while hes afk if i really wanted to waste his time too.
no its a bad take cause you assume i cant build flying units and hunt down his buildings. i can. its also a bad take cause your pretty much condoning bad behavior, and saying its not bad cause its some how my fault i beat him fair and square.
id be fine with that, like i said its not the fact they can float, its the bad behavior mechanic at the end of the game. if something like this were enabled to stop terrans from doing this, im cool with it. but theres no need to force a player to sit in game for an addition x amount of time just to play hide and seek, all because your mad you lost a game fair and square.
it would be one thing if they were picking up to try and rebuild, but were not talking about that were talking about the ones who just float to the dead zone and go afk.
cant force a draw when some one still mining minerals and has half the map and still can keep going man. come on now stop with the force a draw card cause you know full well were not talking about that.