Fix ZvP, it's not balanced

So let me get this straight… your opponent can just go for a 2 base push that is incredibly efficient against lings if they even know what force fields do, while having a tanky unkillable unit called the immortal.

If a terran tries to do this with marines you just go for lings and banes, but against blink stalkers or force fields you’re going to trade extremely inefficiently and then the game is over because the game even slightly snowballed in their favor, you can’t afford to have anything less than 5 bases above them, otherwise you automatically lose to colossus storm.

Just like TvP, storm and colossus have zero counterplay, they simply obliterate your army within 1-2 seconds without having any time to micro… you don’t even have the ability to bait them out because unless the storm you baited out is awful it’s still worth it, and also they won’t run out of them before you run out of army. It’s simply so obscenely and stupidly overpowered.

Imagine terran was able to attack with marines at 5 minutes and have it be effective instead of being completely shut down by a competent zerg. Then follow it up with an unkillable obscene a-move army at 12 minutes… that’s never happened, it’s the zerg that gets the insanely effective a-move army in TvZ.

Go start a new account and play zerg. Get easy a-move wins. Show us the profile with the gm medal.

Edit: Do the same with toss. Should be easy for you to get GM

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I assume you are trolling right ? Have you ever heard of ghost viking?

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Maybe he is one of these players who make maybe two or three ghosts and then during the fights missclicks everything while trying to tab emp/stim/siege and die without doing anything but a simple move command.

The only time collos are dangerous isbwhen you are doing a heavy marine early push or when you didnt scout in time and the collo count got too high and couldnt counter it on time. Storms outside of the lowest ladder level are usually a joke,EMP hardcounter non pro HT play,no average ladder warrior will try to stormdrop you,they will clump the units and if you have enough EMP P dies in single move.

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Guy makes a thread titled zvp imba and then goes on the complain about both terran matchups, lmao why take this troll srsly

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Ye… no. I’m confused why Diamond players feel entitled to complain about imbalance when, you know, there’s literally an entire league of players who can easily beat them with any race. Alas, let’s address your issues one by one:

Forcefield + Immortal + Stalkers is not a real combo because the moment forcefields run out, or a corrosive bile hits, that protoss army just dies. IF you, somehow, don’t spot it coming from half the map away with OLs and/or creep spread, that’s not imbalance. That’s you being willfully blind. 2 ravagers with roaches and some lings hard counter this toss army incredibly hard. Let’s not even mention surrounds and fighting on creep. You should be at least on 3 base while your opponent is on 2. Of course you won’t trade efficiently because you have the privilege of having a 50% larger economy. The only real “imbalance” would rather be how zerg could so freely expand in the early to mid game.

Let’s talk about storm and colossi. I’m not sure if you know this, but zerg has a unit called Lurkers. These things hard counter colossi/storm, and the best part is, you don’t even need to micro them! Just burrow and you are done. You should try them out sometimes.

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It’s funny how people are actually starting to see how imbalanced the game has become against Protoss.

They are easily countered as Terran and Zerg.

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There not, you are just relly bad.

Wayyyyy better than you will ever be.

Also it’s spelled really.

You go 2gate slow zealot vs terr and zerg…in base not proxy…

you think you are innovating a new strat…like no one ever tried to get two gateways in there base and make zealots before?

There is variety you just dont know concept of builds…

That has nothing to do with you committing to a bad build

Just copy playa ffs. http s://sc2replaystats.com/replay/19462103
If the whiniest protoss in the universe can win with mass voidray so can you.

This is getting more and more annoying. This poster is a disgrace to the protoss race. His disgusting and ridiculous whinning is geting out of hand.
Please somebody ban this clown.
Maybe it is strange that this comes from me, a sworn protoss supremacist, but enough is enough.

First off: I’m not the OP.

OP was talking about Terran vs Zerg then everyone started to chime in on how he is a troll.

Secondly: I just simply agreed that people are starting to see how bad the game is against Protoss and how easy Terran and Zerg can counter them (Every final I see now is TvZ).

Lastly:
When I do post all I ever ask for is someone to post replays of THEMSELVES as Protoss beating Terran and/or Zerg without cheesing (cannon rushing etc etc.) Yet not a SINGLE person can post themselves playing as Protoss…not one.

Dude just take your third on time, you don’t even have to rush out a 4:25 3rd just get it before 7minutes and you’ll start winning games.

I usually don’t reply to flat earther bronzies on this forum… but have you heard of keeping the high templars out of range meaning you can NEVER engage into the protoss while a single misstep loses you the game, which according to you is fine?

Have you heard of not walking the colossi into vikings, which is what every ladder toss does?

Have you heard of the difference between “I cast one ability and literally stomp you from range, and it’s insanely efficient even if you only put forth a small part of your army” and “I have this incredibly lame unit I am forced to use to counter my opponent’s a-move which I have to use perfectly all the while sieging, microing the air units so they don’t go too far forward, stimming, concaving, positioning and then using that unit to correctly target ALL of my opponent’s auto win units in an extremely hectic fast pace fight”???

It is very likely. I guess the clown has all his army in a single Control-Group, whence the requirement of heavy-use of Tab.
Actually this dumb-poster is whinning about HT, no you are not mistaken! This moron with the instant EMP with a huge AOE is …whining about HT.

Once Einstein said: There are two infinite things: Universe and Human Stupidity.

If i am flat earther bronzie then you must be some mentally deficient kid with down syndrome. Sure if you a-move terran army into protoss ball chances are you will likely get decimated before you even cast emp. I main terran (3450 MMR on EU) and it is up to you to scout protoss army (its location) prior to any engagements. Good way to do is send some cheap fast unit like stimmed marine or hellion right into protoss then scan that area. This should give some insight of their composition as well as location. And land those emps BEFORE fight starts (possibly even suiciding ghosts). If you neutralize all of their energy based units then you should fight with that army on equal terms and possibly even win. Try that but it requires at least 2-3 controls groups (main army, ghosts and vikings or libs).

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LOL, no. Protoss army is balanced taking into account the whole HP pool (hull+shield). If the moron is able to halve that (with preemptive EMP) than a non-idiot terran has a 90% chance of killing the Protoss army.
Sure, your advice is a very sound one, it’s the receipt for a 90% success engagement in TvP.
And he still whines…

I meant energy/SHIELD based units (immortal, archon).

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Then the situation for Protoss is even worst than i thought. On top of liquidationg the “energy based units”, EMP also halves the HP-pool of the all the rest of the army caught in the huge EMP AOE.
WE are on the same page, the whinner tried to pass for a clown and ranked in the clown index as 11 out of 10.