Fix MMR range for Toss and Zerg

They did.

As announced they nerfed terran and buffed protoss.

Which was the correct Thing to do.

269 PvPs at ESL spring already, ay lmaoooooooooooooooooooooo.

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Turns Out p Players are better after all ?

It’s funny how people are just barely realizing that PvP is the most common mirror matchup in the pro scene. Just clicking on random periods in aligulac during 13/14, there are 3-4x as many PvPs as there are ZvZs. Don’t worry guys, the IMbalance counsel will fix it by buffing protoss again.

It also shows how buffing Protoss can’t make Protoss win a premier, because the more Protoss is advantaged, the more important PvP becomes. So the advantage Protoss gets from PvT and PvZ is cancelled-out by the fact that there won’t be any terrans or zergs to abuse for free wins. The only terran to abuse will be maru and the probability you run into him is like 1 in 16. You’re gonna have to win tournaments via PvP mostly, and you can’t buff yourself to free wins in that matchup. You can’t buff a race to win premiers. It’s just not how this crap works.

Usually i wouldnt respond to you because i know that you are memeing but i can meme pretty much about that Part too.

Ofc you can. For example in 2019. They buffed every instance of zerg to the Point that it was pointless to Play the Game. Rogue Said He only started practicing after realising that the Game is completly broken in favor of zerg (Always been btw). The only reason we didnt See all zerg Premier 8/8 in ro8 is because zerg in General has a much lower Work ethic. You simply dont really need the Same effort to improve or stay at your Level. They even offrace Like crazy.

Elazer: rather builds 12 Overlords vs an all in from neeb rather than l2p. Wins anyway.

Scarlett and lambo: we know that those 2 exist but we rarely See Them participating in anything and especially Scarlett Takes Long Breaks from sc2

Rogue: Like mentioned above His Work ethic is lacking

Reynor: everytime i See him He got a new haircut. And when Hes Not playing League of Legends He is offracing protoss to mitigate the hardest matchup, zvz, because its the only matchup where a zerg is actually in danger. But its a false friend because He then gets trashed anyways because the Matchup is lopsided If you dont have a map giving you the third Base for free.

Serral: Hes Like a Ghost. Everyone Heard of him but Nobody saw him. Kicked Out of aligulac 2 Times and rarely Plays anything. Be it ranked or tournies.

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That’s not a meme, it’s totally accurate. Rogue rode the nydus to a gsl victory. I still remember him nydusing into a protoss’ main, unloading infestors, and deleting the main with infested terrans.

Elazer is bad, I agree. I lost all hope for him after he lost to Hitman.

Both are apm spammers who view sc2 as a game about optimizing builds to squeeze out more 1 or 2 drones than the other guy. SortOf is in the same category, and he’s having a perpetual melt down twitch. The only zerg to play that way and still have success is serral. Dark and rogue always played tricky, and that’s not something I’ve ever seen scarlett/lambo/etc do. They are drone spammers. Rogue got past hero in an IEM, when void rays were unbeatable, with a proxy ravager. Yep, he beat a void ray opener with ravagers. These guys can’t handle the new maps because they aren’t strategic players who can develop new strategies. They are trying to copy/paste the same drone spamming strategies that they’ve always done, on repeat, like robots, for 10’s of 1000’s of games, and that’s not gonna work. The new maps forces them to adapt.

That’s part of what makes him good. He clearly plays on alt accounts to test out his builds. If you practice on a main, you are giving your opponents info on your builds. It’s a bad idea.

It’s hyperbolic but it’s accurate: toss is definitely busted right now. I am a computer scientist. Analyzing data and understanding how a process creates a certain output is literally what I do all day long. Whether I am creating an algorithm to produce a target behavior, or analyzing data to find out what behavior produced it, it’s the same thing. SC2’s ladder has a system that rates players based on their match history and a secondary system which matches players based on their rating. Compared to the BS I am used to dealing with in the real world, this is a very simple system.

You can compute balance using a variety of methods and they all give the same answer. The simplest way to measure balance is to count up from the bottom of grandmaster how many GM protoss would need to be demoted in order to equalize from X% → 33%. You take the mmr value of the highest ranked player, which isn’t demoted, and subtract it from the lowest ranked grandmaster. Let’s do this for EU. There are 104 protoss gms. There should be 67. That means we need to demote 37 protoss. So we go into the rankings, and find the 38th player. That is “Bubbas” who is 5426 mmr. The lowest ranked grandmaster is 5153. The difference is 273. Toss is favored by ~300 mmr.

So you CAN buff a Race to Victory?

Kk ty i have proven you wrong :stuck_out_tongue:

Greetings from 2019.

Only if the players are skilled. You can’t buff unskilled players to win a premier. While a race advantaged by balance will have a higher winrate in asymmetrical matchups, they still have to make it through their mirror matchup. Since they are advantaged in the asymmetrical matchups, their opponents are knocked out quickly & this means the next round is decided by mirrors. Without skill, you aren’t going to get past the mirrors. It’s total luck who advances or not. The lucky one gets destroyed by maru in the finals. So what buffing a race does is it actually makes it harder for them to win the tournament. The opening rounds are easier, but the later stages are harder. The opening rounds favored the advancement of players who are best in mirror matchups.

This is exactly what happened in the gsl. Protoss knocking protoss out in pvp’s then being destroyed by a tvp in the finals. The only way this formula results in a premier win is if the advantage is so huge that they can beat maru too. You are going to have the entire round of 8 be PvPs before that happens.

This explains why Maru is so successful by the way. He has the highest TvT rating on Earth, by a VERY large margin, and terran has been favored a number of times. When terran is favored, the GSL is a free win because maru is the best TvT player and TvTs are the majority of games he’s going to have to play. It was so bad at one point that the round of 8 was entirely terrans twice in a row. It was a complete joke. But maru had the skill to get through the mirrors, and that’s something that professional toss don’t have. Who advances to the finals is a rando because if skill isn’t deciding the outcome then luck is and if luck puts a protoss into the finals he will be destroyed by a beast like maru. You have to have skill. Buffing protoss to the moon doesn’t make them win premiers.

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In a Swiss format that isn’t the case :wink: Terrans need to gain their honour back by being underpowered, zerg needs to be buffed to the moon.

Chronoboost is the issue. Toss can out expand the zerg while being ahead in tech, upgrades and army supply. It’s chronoboost to blame. Not a zerg/terran issue. To buff toss vs baneling runby they needed insane worker production to replenish lost workers. The downside is they have a drastically stronger eco. It winds up faster and recovers from damage faster. I don’t like playing roach because the game is too ezpz with a strong unit. Players play toss despite the entire race being roaches on steroids. A great mystery why they don’t get bored doing something so ridiculously easy. It reminds me of a 5 year old winning at Mario Cart. It’s like, congrats, kid, you beat the AI designed to be so easy a 5 year old can easily beat it. Quite the accomplishment there. Yup. Very impressive.

Pig says the way to beat eztoss is to catch them off guard. This can win championships but will never win on the ladder. Here is why. Attacking as zerg is equivalent to short selling. You give up something with guaranteed value in the off chance you get even more value later on. You kill drones, take guaranteed damage, and pray the protoss is tricked by the scouting info. This can win in highly specialized circumstances, but is a terrible strategy in general. It will win premiers but bomb on the ladder. Playing macro, 5500 to 5700 is ezpz to get. Playing aggressive, I am 4.7 to 4.9. Lmao. Short selling is a bad strategy unless you have a very specific and reliable reason for why it will work, such as knowing exactly how the opponent plays. You can’t know that vs every ladder opponent. Short selling is equivalent to losing if used as a generalized strategy. Zerg has no choice but to macro, and toss is better at macro than zerg is, due to chronoboost. There are no winning options UNLESS zerg aggressive options are buffed to where they can do guaranteed damage to the protoss eco. We had that in the past (mutas) and the game was balanced. Time to buff mutas and nerf phoenix? Just a thought. If aggression has guaranteed value, like drones have guaranteed value, it will be viable as a generalized strategy to play zerg aggressively. So long as there is no guaranteed value, it’s guaranteed to lose more than it wins if used as a generalized strategy, and it will remain as a specialized strategy for taking out select opponents.

This is why Rogue sometimes looks amazing and other times gets clowned on by no names. Short-selling your drones to buy army units will beat even the best players on Earth if you can have pinpoint-precise information on how they play. VS any rando you have no idea what they will do, and the risky investment fails.

TLDR drones have guaranteed value and zerg army units do not; attacking as zerg is risky without precise information about your opponent. That level of information is only available in premier tournaments where you have time to study your opponents; vs ladder opponents they laugh and collect their mmr.