Seems i was right. Despite my evidence you started to goalpost.
“OKOK if we ignore akrij lets talkj about meta”. Btw i didnt do ONLY akrij. I did a bunch of meta cheeses
was hella fun.
Now show me 4.4k zerg/toss.
I didn’t move the goal post, I told you to make a new account and not anchor it to random. From your MMR history it seems you’re getting wild swings in MMR due to the akrij exploitation. You gained upward of 300 MMR from 4 wins , 5 losses ? It shows your MMR hasn’t settled yet and getting huge bonuses from a single win.
Make a new account and play terran. Let’s see your settled MMR, and yes no akrij exploitation. I actually played and won 15 games in a row. It doesn’t require skills at all.
Again, i can Play more Games If you want. Getting a new Account would mean the Same. I would win 5/5 placement Matches and would get placed 4k with provisional mmr and i Need Like 4 extra Matches to get 4.5k
I even showed you a win against 5.1k.
I can Play more Games If you want, i asked you that Question multiple Times. Right now i have Played a total of 14 Games on the mmr my Main Race meaning 4.5k mmr and i won more than i lost. So i dont know where the Problem is ![]()
At First you had nothing against the akrij exploitation. Weird. But now you See that its clearly working its forbidden huh ?
Exactly. Thats what i Said. In current Patch if a terran wants to He can gain Up to 2k mmr. Easy 4.5k mmr is Always possible. And there is no Other cheese that works this Well against any Race and is so easy. Even cannonrush is much Harder and also works Well against…1 Race.
Still: i have Shown you 2 Accounts with 4.5k mmr. I want to See you getting 4.4k with zerg or protoss. Or do you Chicken Out ?
Btw i have looked in your match history and your build order is messed up. you go for factory factory reactor reactor. Bro. WTF. I gave you plenty of information about this build and even a replay of my own and you still mess up. And yet you still manage to beat everyone in 4k. This is just sad.
That way you begin cyclone production too late and you are open to many cheeses again which you would hardcounter if you do it correctly. For example you lost to proxy voids no? If you do it correctly there is no chance in hell that you would lose to that because proxy void gets hardcountered. But what do i know? im just a 4.5k terran.
I want to see the 384 APM in action, a long fast-paced TvZ MMM vs ling bane. Anyone can win with a blind hard counter. ![]()
Not my fault for him thinking he can do anything aggressive in the earlygame against terran on this patch ![]()
You are right about protoss switching to terran. Pop on harstems stream. 1 hotkey cyclone mech at ~5300 mmr. No drops. No fancy micro. Just macro, a big deathball, and a counter attack on occasion.
Back when zerg dominated gm there was a meme about zergs only being gm because they made lots of drones and f2d into the enemy. That’s basically protoss & cyclone mech rn. Also why do thors suck so bad vs protoss. Hardest of hard counters in existence. All of protoss beats thors. If anything thors should beat most of protoss except disruptors. Heaven forbid protoss have to make a unit comp to counter the thors.
Yay! Over 1000 comments!
To all the balance whiners and forums trolls out there: Dreams can come true!
I didn’t know of the akrij exploitation until you brought it up. It’s a relatively new build too. This doesn’t change the facts about the game or the original topic.
Yes - do it on a new account and when MMR settles thanks
It does. Because the meta shifted. new tvt meta is cyclon raven/cyclone drops. early cyclone now counters every early aggression and you can transistion easily into bio. Meaning terran got a lot easier all around.
Maybe i will do it. But i guess you dont get the concept. It doesnt matter if i play on my existing accounts or on a new account. On an existing account i play against people according to my existing mmr, which is masters. I won at that level 4/5 times meaning i got placed 4.5k mmr. If i wasnt on par, then i wouldnt have won and not placed at 4.5k mmr. Then i can play some games until it settles…which i actually more or less did. But i play some more
If i get a new account i will win 5/5 get placed at 4k mmr and have to do the same ![]()
Now i have 2 accounts on 4.5k…i still want you to show me zerg/protoss at 4.4k
False , check my EU account 5 wins placed at 3400 . MMR eventually settles the more you play bud. You’re currently anchored to your existing MMR
Speaking from a person who hasn’t won via meta. You’v won using an exploitation and conflating it with meta.
Which negates all those matches at the masters level? How the heck did i win vs 5150 mmr? ![]()
Also i did the same with toss and got placed 4k at a new account. Idk maybe there is a hidden mechanic that calculates where you should belong. idk
You cleary dont know meta. And if i win with meta it still counts ![]()
I enter this thread for the first time, putting me at the op. I scroll about 50 posts and see the same 2-4 people peacocking. Then I jump to the end of the thread… and its the same 2-4 peacocks 4 months later…
Girls, girls, you’re all pretty, okay?
So, which cluster struggles? (think this is the 15th time I asked you that).
We can settle this argument with algebra. y = Σ(i:[0,N]) aᵢx^jᵢ/+bᵢx^kᵢ+cᵢx^lᵢ represents how a variable is dependent on all other variables in the system. It’s basically a sum of polynomials, one polynomial for every potential dependency, but we will modify it to be Y = 1.0 / max(y, 1.0) * sign(y). This means that the equations can’t ever produce a value >1 which means the valid range for this function will be [-1, 1] aka the valid range for a correlation.
Next we have to eliminate circular dependencies. It’s possible for A to depend on B and B to depend on A. What we will do in this case is that we will pick 30 random values for A when calculating B, and 30 random values for B when calculating A, and average the two results. A and B are then calculated with the average from this operation.
From there we build an array of 1 billion of these matrices and assign them random a/b/c scalars and j/k/l exponents. We input the player data, from the ladder, as y and get X as the result. We calculate the R2 value, which measures how closely the computed output matches the ladder data, and the matrices are rank-sorted by how high their R2 value is. The bottom 99% are discarded, and the 1 billion array is filled in as a randomized mixture of the top 1%. The mixture happens by picking two matrices at random and linearly interpolating between their a/b/c and j/k/l parameters. They are again scored and the bottom 99% are discarded. We do this about a 1,000 times and we take the top scoring matrix from the group, and that matrix describes the relationship between all the variables and how it produces the ranking distribution of players in SC2. Analysis of this polynomial would establish cause and effect between the variables with very high accuracy.
Are you ready to get started? ![]()
I used this method to create a physics engine once. I wanted to predict how plastic parts would behave under extreme conditions, mainly spinning them at 20,000 rpm, and the usual analytical methods weren’t satisfactory. I started out predicting some basic stuff like the distortion of a rod due to bending, torsion or compression, and added more shapes. I 3D printed some really strange shapes and loaded them, using a camera to record their strain, and then added that to the program too. There are just too many assumptions that go into the classical methods. I want to eventually use this method on fluids. There’s literally a million dollar prize for anyone who can figure out how to solve the navier stokes equations. An easier one would be the N-body problem. The problem with fluids is recording the experimental data accurately enough. You need tons of high accuracy data and how do you do that with a fluid. Most people use dyes and a camera and that’s not exactly very accurate. The N body problem could be approximated numerically so if you assume the errors are normally distributed you should be able to find a solution if one exists using a maximum likelihood estimation.
The lower league terran “struggle”. They dont advance because they dont put the work in (i have given you the acitivity difference between bronze silver gold). They dont struggle. They “struggle”.
Because those guys arent putting work in the average mmr of terran gets dragged down. The difference in mmr between higher ranked players is not existant anyways so ofc they dont “struggle”.
I have explained this concept a few times now. It aint hard to understand.
No no no, it’s definitely age. There are a lot of 62+ gamers who are retired but their reactions are slow AF. That’s why they pick terran (mech) and have tons of time to play despite being dumpster tier in ranking.
Bro you’re a master at always answering questions I wasn’t even asking.
Terran players player the same or more. Not ONCE have we ever checked and it was less (or the same as their P or Z league counterparts). So there’s more Terran at the bottom and they play less. Okay. Fine. That means that somewhere up the ladder, some Terran players have to play more.
So why are these players then not rewarded with disproportionally higher MMR?
You arent the brighest bulb, huh?
The argument has nothing to do with OVERALL activity.
Overall we see that terran have the same activity or even slightly more (not really noticeable but still).
Ok, but what does this have to do with the fact that Bronze players play less than silver players who play less than gold players? And so on.
You understand what i am saying? Bronze players are not putting their work in. Majority of bronze league is filled with terrans → those terrans dont put the work in.
Majority of silver league is filled with terrans → those terrans dont put the work in.
Why do we know they dont put the work in? The acitivity of bronze/silver/gold whatever league is lower than the activity of the next league above. And the thing about bronze or silver activitiy is that they barely even make a dent in overall activity.
bronze is 8% of the playerbase and make up 2% of the played games. Bronze players simply arent playing at all.
You understand?
And especially for lower league activity is crucial because the amount of improvement is exceptionally huge when you are a beginner at something. For example running 5km in 50 minutes and cutting that down to 45 minutes. But obviously it will be harder if you go from 25 minutes to 20 minutes.
→ learning curve
They are though? That’s… the definition of Masters and Grandmasters, really.
Every single one of those players has population-relative sky-high MMR.
– Unless you mean that Terrans play more on average per player and I missed it, actually. If that’s the case I don’t have an answer and that’s another thing for the weird data list.
Okay, I’m going to make this is as simple as possible for the kids that can’t keep up:
There’re 30 Bronze players: 15 T 8 Z 7 P.
They each play 1 game a day.
Now there’s 30 masters players: 10 T 10 P 10 Z
The P and Z each play 2 games a day.
The Z plays an average of (28/18) games a day, or 1.5555), the Protoss plays avg (27/17) or 1.5888.
In order for the total activity to be the same or higher, the Terran Masters player now has to play on average, 2.4 games per day to keep pace. But this is not to get ahead (their MMR is not higher), this is just to keep pace. Meaning…
twitter. com/IEM/STATUS/970101525166075904
Showtime: TERRAN IS THE HARDEST RACE