Do you think which race is hardest?

Do you think which race is hardest?

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You are opening a very dangerous can of worms here, mate.
Raises flame shield I think SC2 is actually pretty easy compared to other RTS games out there like Conquest: Frontier Wars. Ducks behind concrete cover walls

Uh oh I see forum terrans stretching their wrists and fingers to blow up this thread about how hard terran is. Everything else is EZ mode, a-move, Insta-win. Probably something is cancer. Oh yeah and protoss economy is OP!!!

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I’ll do it for them

Terran trash
Protoss op
Zerg op

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Hardest race is terran when you get to tier 1 masters+, but terran is easy in lower leagues. With zerg it is just opposite, it is hard in lower leagues, but once you master art of OP, it gets easier higher rank you get.
Protoss is easiest race in the game, 80 apm to gm, mass cannons/shield battery, a move t storm, a move carriers.

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Probably why Terran is the most represented race in master/GM kappa.

Yeah toss a-move, storm!!! Ez, insta win. Honestly are all terran players the same? It’s the same comment same dumb arguement same everything. It’s like one person with a million alternate accounts

I offraced tos and after 30 games i beaten 140 gm and got higher rank than with terran after 7 years, i don’t care if you believe me…

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Im losing brain cells reading this

Silver and low gold players can’t wall off so 12 pools and pool first builds get you to high gold if you want to do that.

What?
I bet you’re one of those people who think toss plays with one of those meme a-move keyboards.

Terran is definitely the easiest. It’s the strongest race at the pro level, the most played race in general and the most played race for low-league players.

For beginner to intermediate players, Terran is definitely the hardest, because it is the least forgiving of less than perfectly accurate macro. For eg, building SCVs, if you’re supply blocked or simply forget, you can’t make up the time, whereas for P you have chronoboost, and for Zerg, larva accumulates and you can build more than one drone at the same time.

With units, same thing. If you forget to keep a production facility operating, you can’t make up the time. Toss can warp in a bunch of gate units simultaneously and immediately. You can’t do that with Terran. For Zerg - same thing; larva accumulates so you can build multiple units at one time and catch up lost production time.

Defending base harasses is also more difficult as Terran, and not countering a base harass successfully is often game ending. Unlike Toss, you can’t warp in units at your base or engage in recall, so if your units are out of position, you will lose a bunch of SCVs and a base. While the ability to ‘lift’ a CC helps, it’s often not enough. Both Zerg and Toss also have static ground defense (photon cannons target the air and ground), but Terran’s only static defense structure - the missile turret - only targets airborne units. This requires a Terran to monitor enemy movements very carefully and ensure they are always in position to defend, or else they will get done in by a quick run-by. All of Terran’s strongest units are also slow moving/relatively immobile, and there is no creep, so if you want a mobile force able to guard several bases at the same time (with no recall or warp in available), you need to settle for the use of weaker units that are faster (cyclone, hellions, etc).

Terran is fun to play but it’s definitely the hardest for intermediate & below players. For strong players, the disadvantages moderate as pristine macro is a given. To compensate for its weaknesses, Terran has to be very good at early aggression, drops & harass also. Skillful players can do that. Less skillful players that are still learning are usually not able to make up for Terran’s macro, static defense & base defense weaknesses.

i think its the exact opposite with terran being viable more viable in masters + because you have to have good micro to get the true value out of the units.

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Terran is undoubtedly the hardest. Every reasonably good Random player worst win rates are with Terran. Look at Pig, Vibe, Winter…Vibe also had the hardest time getting to GM with Terran in his last B2GM series.

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no i don’t think about which race is hardest :stuck_out_tongue: (common guys, that’s all he’s asking)

explain how I can book as P/Z units/worker if I am supply blocked?
btw that you can use up all larvae as Z then ok. but what is the difference to P?

warping is to def nice, but you have cd on warp gate.
T-> produce time → Unit | P → Unit → CD.

also not entirely true.
from 4 or 3 base T goes to PF and tower and harass is counted by repair

It is possible that T is the most difficult race. But I always have the feeling that T has the most possibilities.

And when a T reaches a certain lvl the other side has to do as much as T.

Then why do beginning and intermediate players prefer to play terran? It seems strange that newbs would set the game to hard mode. Who on Earth plays the last level of Mario the first time they play Mario?

guys, you’re all missing the point, he’s simply asking if you think about it… yes or no.

Simple tos hard race then most changes against toss for example made sky tos against zerg who do only hydra+queen all in think just carrier enough? try count now have a carrier 8+ have a 4 coloss have a few archonts sorry why toss should do 3 unith tier 3 same time on carrier then tier 2 hydra+0tier queen can hold all if not do that

They choose Terran because it is considered the norm the other races seem so alien to them. Protoss has a bad rep for cheesing and zerg seems so hard to them with it being a race with a lot of macro.