Dehaka P3 acting erratically

Noticed a bug recently with Dehaka’s P3.

When going into Co-op and starting up, Dehaka’s clone, any time it spawns, will follow some unknown order not issued by the player.

If I do not issue an order to Dehaka’s clone, it will just randomly move to something or attack something.

I’ve seen it three times in a row.

First instance was on Chain of Ascension. First time, Dehaka randomly walked over and started attacking an ally’s SCV. No input on my end. He just started walking over and attacking. This caused the other player to assume I was griefing and quit immediately.

Second instance was on Dead of Night. Dehaka’s clone spawns and just walks to the Sensor Tower and stops as if it was intending to attack the Tower but couldn’t.

Third instance was on Rifts to Korhal. Dehaka’s clone spawns and just starts going upper right. Don’t know where he’d stop because he’ll die before he gets there.

Quick search found a thread about this back in '21, and it’s apparently a known bug since the Prestige system launched. However, the only reason I’m bringing it back up is because it can cause other players to suspect the Dehaka player is trying to grief them when there was no action taken on their part.

I thought the only issue with Zweihaka was a broken rally point, but based on your story, look like it spawn owned by a computer player, then get switched to player control, while still having time to receive an order from the computer player that don’t get cleared.
Very weird stuff.

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