What are some of you ideas for a design patch?. I mean design not balance like the sort of patch we all came to expect with exciting new changes. It doesn’t even have to make a lot of sense in the current context as long as it is not a pure balance change to the game like -10 shields + 10 health type of change.
Examples:
Muscular anabolism :
Evolve nydus worms into a structure that provides continuous pathing without the need to load and unload as long as it’s within 15 range of a hatch.
Flares:
During the 5 seconds it is active vikings have a 50% chance of not being affected by a spell in the case of storm this would apply to every tick of a storm.
Inhibitor waves
At the expense of 100 energy shield batteries deploy a small time warp field that slows enemy units in the vicinity.