What If Sc2 wasn’t life supported in search of higher profits, and the game was made to be fun and enjoyable, and be a game the developers wanted to make?
Would there have been more fun commanders everyone wanted, the classic mentioned names, all that fun jazz.
Would WoW have continued to have it’s glory years with years of gamebreaking revolution and continuing the carry on the momentum as a 10M++ sub game with household recognition vs going into a 10M → 1M milking mode?
What if sc2 coop was a third person fantasy game that was still being developed i could only buy once and own forever. By a company that wouldn’t see a one time purchase as a buy once and bail undeveloped Warcraft reforged…
But wait… Hear me out… What if blizzard completely stopped support of buy once and own forever games… And then just… Copied ideas from the competitors you buy once and own forever like Gw2, then fired all their qa staff to meet stockholder bonuses…
And then… Slowly copied other game ideas or had their own original sc2 developers leave. to start a new game studio like frost giant?
Wouldn’t you just love the privilege of paying 60$ + 200$ a year in WoW to experience the same content as 15-100$ buy and own forever, BUT without physics simulations, less graphics than another 10 year old still great looking game.
And everyone’s favorite yearly WoW content… A empty world with 1 single daily rep quest repeated 40 times while all past content simultaneously is obsoleted so there’s nothing to do, but they don’t want to develop new content either so you pay a 15$ a month sub fee to fund the wow development cycle of “no new content for 1 year?”
(Sigh)
(Lost potential?)
Clearly, Blizzard could have had lots of potential and clung onto it’s 10-20 years ago “King of games” titles. But as long as Sc2 is kinda… In Life support mode and WoW in milking mode. Sometimes i feel like these fourms are just teases. What if there was a hero raynor with the WOL merc compound with all WOL merc units like the Jackson revenge.
Like Nova, but WOL, with his sniper rifles and a normal army + merc army able to build any tech tree while recruiting mercs like the jackson’s revenge bc and Siege breakers and Odins and Thors from the merc compound as a P4?
Oh… IT Would take too much potential development from the characters who never LIVED until sc2 was already life supported?… Shucks.
I guess we won’t ever know what a Ultimus Prime / Ultimate developed version of sc2 coop could have ever looked like. Maybe past glimpses of the arcade mods and nexus coop.
Myself as well. I kinda wonder where a Guild wars 2 that hadn’t botched it’s advertising to be 1/10th the mainstream pop could be.
I tried it on release, played 10 other mmorpgs that died. Went back to gw2. Got a 9 year old birthday present and found out it had 3 expansions developed and tons of content the whole time… And was told. "*Oh… You literally bought gw2… and then never even heard of it ONCE until 9 years later? Didn’t you hear about the gas station cup or our 50-100k view videos.
Our advertising for gw2 is so great, the head of advertising only died 9 years ago and tried to sell a mmorpg as a horror game!"
So i’ve been having a blast playing it. But when thinking about Sc2, all i can kinda feel like is the unmet potential.
The only thing you can kinda do is dream of unmet potential that was never achieved since a buy once, bail on development model Vs gw2 model. They never reached Corporate buyout success. So somehow, people just kept making whatever the crap they felt like. For some odd reason. They just decided they’d develop a fun mmorpg f2p 1-80 while all their peers were 1-20… and then… … Never advertise it… even once.
And become allergic to advertising. Then they’d model random models of their pet bunnies and nerf a couple classes who yelled at them in pvp. .
But Gw2 kinda a funny example of a game that… Well. Gave it’s developers enough room to make what they wanted to make. And then they decided they’d make fun and diverse games, f2p 1-80. Cosmetic supported buy once model with no 0$ sub fee and 15$ buy once and own forever for POF/HOT… Then… They’d sell cosmetic cat skins for 20$ over a 105$ for 3 months of wow (60$ + 45$). And people yell at them for that. Even though it’s one of the few successful 1-80 mmorpgs with releasing content that gets funded off a mostly cosmetic only cash shop.
Thing is, while other games still nurture, a buy once, own forever model. Corporate stockholders Blizzard activision is like the exact opposite. The only thing blizzard likes to do with buy once models and pre order money. Is run off with the money and skip on development instead of finishing the game. Sc2 got it better too than Wc3 reforged (and the players who were BANNED for showing others legal refund policies). But Wc3 reforged was dumped for a quarterly profit surge and people getting the game they were sold would have dipped into return per investments earnings! (Make a game… developed for as CHEAP as possible, to sell AS much as possible. and then bail on the consumer)
There’s lots of What ifs, there’s lots of games that are still fun to play being developed that aren’t sc2 but still have their own problems.
Gw2 has 1-80 f2p and for 15$ you can actually play the game for life vs WoW but is absolutely stuck in a “I want to be special… 10 years ago” mode where it’s stuck to decisions that were revolutionary (10 years AGO) like stat pickable gear before wow personal loot. (Then never using the system again and purposely denying specific stat combos from being even obtainable lol. )
But there’s like… lots of good games out there. And to be sure yeah, Sc2 and Blizzard started with so much development, so much passion.
As commonly mentioned, if Sc2 had ever made it before life supporting. I would have killed for maybe a Hero commander Raynor with a mech compound + main army, maybe a dark archon commander like the Coop arcades.
Who could have a dark archon hero unit commander with power oversurges to explode his enemies, mind control entire armies. and use his energy as a resource using his enemies to attack themselves and use mind control +hero support as a MAIN ARMY tactic instead of memey vorazun play.
I could have killed for a epic WoW experience like Gw2 that continued to innovate, fun mounts, f2p lvl 1-60 to classic (when 60-80 was tbc/WOTLK), etc.
But all that’s kinda left is. a corporate shell milking a old ip and i don’t mean to be doom and gloom but realistic about it. The problem about Sc2 is modern blizzard isn’t the right company to care about a buy once, play forever model.
And RTS isn’t the right model to sell 1000-8000$ credit card swiping, casual spending crowds without selling p2w units and wallet throws only. I hope frost giant makes it, but. if i had to risk 1000$ on a gaming company doing the right thing. My money would be faster gone with modern ActiBlizz or EA today than the Blizz of 10-20 years ago.
Plus, other game developers are actually pretty good nowadays anyways so there’s not much you’re missing anyways playing gw2 over Wow at all.