I took a break from Co-op and came back to play with some friends. I prestiged leveled up Stetmann and have some feedback in case there is a future balance patch in the future.
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Hatcheries should be structures that Garry can use to teleport to.
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Overlord and Overseers should be able to spread Egonergy fields much like they spread creep and pylons spread energy fields on the battlefield in all other game modes. (To my understanding Stetmann’s units and buildings try to incorporate the best from all three races, I think this is a big missed opportunity since Overlords are not used for anything other than being mobile supply. Give them other uses.
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Garry: Mobility is king in this game. I suggest that Garry gain the natural ability to recharge all his abilities faster when he kills units, thus allowing him to keep up with his fellow commanders to relocate and kill around the battlefield faster than using Statellites Accelerator speed which is fast, but not even close to being fast enough as what other heroes have in their kits to deal with imminent threats.
Right now, Stetmann feels like a slow starting, momentum-based hero that offers great bonuses to his allies. His late game is super fun, but for the most part, by the time you have his army maxed out and fully upgraded and the entire field covered in statellites the game is over. It makes me feel like I worked hard to build this army and I have very little time to have fun using it because my speed running ally already helped clear the map while I was expanding, upgrading and building early game.
Thank you for reading my message, even though I am not the best at this game, I am grateful to be allowed to share my thoughts here. Thank you guys for being here today, have a great day!