It’s a new world: brick the gpu
Is this working?: 30% of the commands don’t register
No offense: units cannot be given the command to atack(they will attack what enters their range, but they have to be stopped first. Ofc, f2A wouldn’t work)
Forced retaliation: units cannot be given move commands for 2 seconds after opening fire.
Berserker: units constantly lose hp from the first time they open fire(can die), but they gain as much dmg as the % of hp lost.
Defection: one in every 3 units produced of the same type is teleported to amon’s base and becomes an enemy unit(it will take every 2nd hero for tychus). Scvs are subject to this as well.
Whirlpool: camera slowly rotates continuously, changing direction randomly, minimap rotates the opposite way.
Bad intel:enemy units including attack waves appear in wrong locations on the minimap.
Kinder surprise: every building destroyed will spawn “broodlings” (as if they were zerg), however they’re a random mix of banelings and ultralisks if destroyed by ground unit, or scourges if attacked by air.
Have a present: friendly units have a low chance of becoming nuclear upon taking damage. They will give the same indication as if targeted by a seeker missle and detonate after 10s.
Dampening field: units are gradually slowed down the closer they get to enemy comand centers(up to 80%, fire rate is NOT affected). This is effective all over the map, except within the mutator safezone. Dampening fields from multiple command centers do not stack, the strongest effect takes priority.
Low budget gaming: limit game to 10 fps.
Cry wolf: randomly ping units and announce that you or your ally is under attack. Nuclear launches also are announced randomly when playing against terran.
Stop nagging me: keep asking for more supply every few commands.