Colossus friendly firing not triggering Shield Impact model

When you attack friendly units that have shields (A-click your Zealots), the shield impact model is not triggered.

The Fix:

    <CActorAction id="ColossusAttackShieldHitter">
        <On Terms="Effect.ThermalLancesFriendlyDamage.Start" Send="Create"/>
        <On Terms="Effect.ThermalLancesFriendlyDamage.Start" Send="ActionDamage"/>
        <On Terms="Effect.ThermalLancesFriendlyDamage.Stop" Send="ActionDamagePhysics"/>
        <On Terms="Effect.ThermalLancesFriendlyDamage.Stop" Send="Destroy"/>
    </CActorAction>

This adds the same events for the friendly damage effect as already existing for the enemy-damage effect

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