It’s blatantly obvious, from the most recent Code S round, why Terran players MUST “pull the boys” and SCV allin from 2-3 bases:
As Byun vs Stats showed, if you try to move out without pulling workers, a warp prism zooms in and wrecks your economy anyway. You are going to lose your workers no matter what, so might as well use them to bolster your army strength. In other words, Terrans are basically forced to go completely allin vs Protoss.
This is a product of the already absurd warp prism, which not only is a mobile drop-ship, but can allow your production facilities to produce units anywhere on the map, regardless of distance or terrain. So it’s basically a free instant teleport anywhere on the map for any gateway unit. If that weren’t enough, it also gives ALL ground units blink for a mere cost of 250 minerals and 36 seconds of research time. For contrast, Blink on Stalkers, which only gives 1 unit type blink, costs 150 gas and takes 121 seconds to research. Does that sound a little f’d up to you?
I wish that were the end of it, but the brokenness of Protoss reaches far and wide. It’s also a product of the new speedlot, which runs at approximately 90 mph. Terran’s units just can’t keep up with that kind of mobility unless they are constantly stimmed, which is a big no-no (stim management is probably the most important aspect of playing terran and don’t let the PPP tell you otherwise).
Lastly it’s also a product of recall, which allows Protoss to go ballistic in the aggression with 0 risk of ever being out of position. Statistics show Protoss has the strongest eco in PvT and the most cost-efficient units, and they clearly have the undisputed mobility advantage. The Protoss army is simply way too powerful to have this kind of mobility. Why is Terran even in the game?
Protoss continues to dominate every region’s Grandmaster league across the whole planet. Maybe it’s time for Blizzard to admit they made an oopsie by buffing tf out of Protoss when it was already borderline OP to begin with?
No, it just shows that Byun played really badly, he was losing his units everywhere on the map and did huge mistakes, while Stats was playing really good and did no mistakes.
When you play a race as bad as Terran is in TvP, it’s impossible to play good. Byun played Terran about as well as can possibly be played against a race as broken as Protoss is.
if you lose ravens and packs of vikings, because they fly somewhere on the map, while your army is somewhere else, its only your problem and your mistakes, it has nothing to do with balance and Byun played really bad that day, so Maru also 2-0 him.
A single unit? He lost raven, its same as when protoss all-in zerg and lose prism, its gg. And he didn’t lose the game after that, watch the games again please and see home many other units and bad fights he had, how many units he lost for nothing.
Yes, because protoss holds the prism behind his army, when he is all-ining zerg. Byun, if you watched the game, didn’t micro raven at all, so it died being in front of the army.
Losing a warp prism isn’t an instant loss for Protoss unless the Protoss has fallen so far behind that that warp prism is supposed to single-handedly carry the protoss to victory on its own (which does happen btw). Terran is that far behind BY DEFAULT and only through immensely superior unit control can he hope to land MIRACLE disables on the colossi, which, if he doesn’t, will rip through his army like a hot knife through butter.
you can forget it.
ZtAbhEt sees group C GSL: 2toss 2 Terra.
1toss and 1 Terra came from the group.
unbalanced. as Byun and Maru moved on, a thread appeared that it was outrageous that Terra had to make an effort to move on.
A former PatchTerran who never did anything on SC2 except when proxy reapers were broken has returned to SC2 after a long break and get beaten by one of the best Protoss in the world for 4 years.