Co-Op Mutation #457: Sick Micro

The terrazine on Bel’Shir has enhanced the planet’s native viruses. A deadly plague spreads among all lifeforms, and your every beleaguered action comes at a cost. Suffer through it and emerge victorious.

Black Death - Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.
Micro Transactions - Giving commands to your units costs resources based on the unit’s cost.

Rating:

Video Replays on Brutal difficulty:

Player 1 Player 2
[CtG 33x40 Solarite Celestial] [Lilarrin 33x40Essence Hoarder]
[CtG 33x40 Best Buddy] Ancalagon 33x40 Withering Siphon
[CtG 33x40 Legendary Outlaw] [Piky 33x40Devouring One]
[CtG 33x40 Soldier of Fortune] 버프효과 33x40 Architect of War

[Reddit Post Link]

Notes:

  • Any enemy unit has 33% to carry black death.
  • Players units that carry this plague will lose 2% of their max HP per second until they die.
  • When any infected unit dies [player’s or Amon’s], it will spread to 3 random players’ units within 5 range.
  • The cost to micro a unit is its supply count times 1 mineral and 1 gas. For units that cost only minerals, the cost to micro is the supply times 2.
  • Buildings and top bars also cost minerals to use.
  • Even hero units like the Hyperion and Kerrigan cost resources to micro. Fenix notably costs only 1 mineral to micro.
  • Auto attack does not cost minerals, so static defense should not cost anything to work.
  • Once you run out of resources, you will continue to be able to micro your existing units and workers for free! But… you can’t make any more units until your gather enough resources to make them again. [Best time to set rally points and move Overlords is right after you make your first worker, before the workers return with their first harvest]

Commander of the Week: Commander of the week [Sick Micro] - Online Poll - StrawPoll.com
Mutation difficulty: https://www.youtube.com/channel/UCUE03WFZfPAz00OE5kIixYw/community?lb=UgwdgX-Na18LitozRRh4AaABCQ
Do you like this mutation? https://www.youtube.com/channel/UCUE03WFZfPAz00OE5kIixYw/community?lb=UgxfO3FzYav_t8yOWuB4AaABCQ

Commander of the Week winner of last week:

Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com

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This mutation requires expandable units and heroes, keep away from Black Death and protect the bots. Recommended commanders:

  • Tychus P2
  • Fenix P2
  • Zagara P1
  • Stukov P3
  • HH P3
  • Swann P1
  • Mengsk P3
  • Karax P1
  • Stetmann P1
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Mutation overlap 38,107, 273. this week 4th. 457.

1st clear Artanis P3+Stukov P3

Mutation (Sick Micro) play list

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This one is interesting. Sacrificial units is definitely the route to go here. Stukov, Dehaka, Zagara are kings here. Stetmann can out heal black death. However if you are looking for a challenge try this with an army dependent commander.

Tried to mass some libs as Stukov P3, All it took was one infected infested to explode near them and I lost all of them. Thankfully I was at critical mass with my bunkers to make up for it.

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Stetmann P2 can’t out heal Black Death. Wouldn’t recommend his P2 here at least.

Zagara P1 is doable, but avoid using F2 since that incurs extra cost. It’s suggested to drag click only what you think you’ll need.

2 Likes

I beat this with Zagara P2. Not a popular a choice for this since the other 2 are obviously better, but it was a good challenge. That prestige is not as horrible as it may seem here since corruptors can outheal black death. Abberations can’t, but can resist it.

Interesting so that means corruptors have more regen than Aberrations.

By default yea. Aberrations and corruptors are still sacrificial units too. Just a bit more expensive.

#38 Sick Micro – SOLO ALL CLEAR

Mutators: Black Death, Micro Transactions

https://youtu.be/hfqtrJM0tyQ (advice)

https://youtu.be/-BaXIkhmN7Y (easy solo – Stetmann p2)

Not difficult; just annoying.

Clear encampments, defend with static D.

Black death range is 5, so use long range units to avoid the plague.

For duos: a tower commander (karax, swann, mengsk) with a clearing commander (stetmann, dehaka, tychus, zagara)

For solo queue: stukov, dehaka, stetmann

Successes [and key points]

https://www.youtube.com/playlist?list=PL3FSCru5EHIiL5a33jG5lFrOHWBY8vCLl (playlist with all commanders)

Questions about any of these runs are welcome. Runs will be uploaded throughout the week. All members get early access to videos.

Nice people in my discord can help you with the mutation: https:// discord.gg/WerduSFQQK

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So I dug a little deeper and it turns out both get a flat +3 hp/s. However, since black death is % hp based I guess the corruptor’s +50% HP increase is low enough that the additional regen outheals the black death damage.

Interesting. This also likely means that low health units with high health regen are probably very good in this mutation. Especially since low health units often cost less vespene.