Nowhere is safe from Amon’s wrath. Between the endless missile salvos, random nuclear strikes, and a purifier beam in search of something to burn, Veridia’s lava flows might be the least of your worries. Get your workers back to base safely. It’s their time to shine.
Missile Command - Endless missile bombardments target your structures and must be shot down throughout the mission.
Going Nuclear - Nukes are launched at random throughout the map.
Purifier Beam - An enemy Purifier Beam moves across the map toward nearby player units.
Rating:
Video Replays on Brutal difficulty:
Player 1 Player 2
[CtG Architect of War] Piky Devouring One
[CtG Infested Admiral] Ancalagon Valorous Inspirator
[CtG Merchant of Death] Ancalagon Lone Puppy
[CtG Dark Prelate] DIABLO Broodbrother
Notes:
- The Purifier Beam and the nukes do NOT go into the expansion. However, they do hit the ramps, so changing defensive layouts is advisable.
- Missiles spawn [at the very start] , from the edges of the map. They slowly fly to the players’ bases.
- Missiles deal 100 damage at first. However, the size increases, and eventually [they launch nukes toward our base] . Those ones come with a warning sound.
- We can shoot down the missiles. Sometimes [they launch Point Defense Drones] , so we need to shoot those down first. Also, we cannot stop them from spawning.
- The missiles do not target units or workers.
- The Purifier Beam slowly chases units, but it does not venture into players’ bases.
- A new Purifier Beam spawns every 10 minutes.
- The warning spot for Going Nuclear is the large targeting area. However, you only have 5 Blizzard seconds of warning before the nuke hits.
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Mutation difficulty: https://www.youtube.com/post/Ugx6IiwxCdAknpBEa5F4AaABCQ
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Links:
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