Char is ablaze. Increased volcanic activity has made the planet even more hazardous than before. Keep your eyes on the enemy, and always remember: don’t stand in the fire.
Scorched Earth - Enemy units set the terrain on fire upon death.
Lava Burst - Lava periodically burst from the ground at random locations and deals damage to player air and ground units.
Evasive Maneuvers - Enemy units teleport a short distance away upon taking damage.
Rating:
Video Replays on Brutal difficulty:
Player 1 Player 2
[CtG Lord of the Horde]
[CtG Rebel Raider]
[CtG Templar Apparent]
[CtG Matriarch of the Nerazim] Galle Primal Pack Leader
Notes:
- Lava Bursts hit air units, like in Vermillion Problem.
- The Lava Bursts appear all around your expansion, but not in the mineral line. It is probably wise to break rocks, and build your expansion on-location.
- Scorched Earth stacks depending on the supply count of units killed in a particular area, but it dissipates over time.
- Scorched Earth does NOT damage air units.
- Sometimes units blink closer to your units. Watch out for Banelings!
Commander of the Week: https://www.strawpoll.me/24775544
Mutation difficulty: https://www.strawpoll.me/24775589
Do you like this mutation? https://www.strawpoll.me/24775629
Commander of the Week winner of last week:
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com