Void entities emerge endlessly from the Slivers. Or at least, that’s what it seems. The enemy has agents that reconstitute your enemies and send them once more on the war path. Stop them!
Speed Freaks - Enemy units have double their normal movement speed.
Void Reanimators - Void Reanimators wander the battlefield, bringing your enemies back to life.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG (Kerrigan)] | Iswald (Han and Horner) |
[CtG (Fenix)] | Iswald (Stukov) |
[CtG (Swann)] | Mestrophis (Stetmann) |
[CtG (Zagara)] | Piky (Alarak) |
[CtG (Karax)] | Piky (Artanis) |
[CtG (Arcturus)] | ShadowWil (Tychus) |
[CtG (Zeratul)] | [Hunter (Nova)] |
[CtG (Abathur)] | [Hunter (Dehaka)] |
Notes:
- Last week was Han and Horner’s first Commander of the Week win in the past 74 weeks.
- A [Void Reanimator] is a ground unit that walks around the map and instantly revives a single random unit every few seconds.
- The Void Reanimator has 200HP and 200 shields, runs around without any minimap indicator, and cares not whether you killed an enemy a minute or an hour ago. He will revive it.
- If at any point in the game, you get a seemingly endless stream of enemies, try searching up their attack path. There are probably 2-3 Void Reanimators there.
- Void Renimators revive enemies spawned from Void Slivers.
- Up to four [4] Void Reanimators can be active on the map at any given time. If you lock them away somewhere, they will not be able to revive any more units.
- Enemy waves hit very fast and early because of speed freaks.
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com
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