Invulnerable constructs attack your base, killing mercilessly until mysteriously shutting off after a certain amount of blood has been shed. Capture the locks quickly for the sake of your troops.
Kill Bots - Invincible Kill Bots attack your forces until they hit their predetermined kill limit and shut down.
Mineral Shields - Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.
Temporal Field - Enemy Temporal Fields are periodically deployed throughout the map.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG Templar Apparent] | [Twotuuu Keeper of Shadows] |
[CtG Evolution Master] | Nostrebor Best Buddy |
[CtG Lone Puppy] | NotoriousThief Lord of the Horde |
[CtG Scourge Queen] | Daniel Lord of the Horde |
Notes:
- The [Kill Bots] spawn from any enemy building. Clearing the whole map will stop the Bot spawns.
- The Kill Bots originally appeared in “Violent Night” as Amon’s gift.
- The more expensive each of your units are, the worse deal you get. If you are Nova or Tychus, for example, it might be worthwhile to produce spare SCVs to feed the bots, if your ally is unable to help.
- Free units, such as Stukov’s Infested, Zerglings in general, and Stetmann’s Roaches Away are the most cost-effective solution to feed the Kill Bots.
- Mineral shields are 50 health structures. A minimap ping indicates their arrival. If not destroyed they last a very long time then they disappear on their own.
- Player units and static defense DO NOT autotarget Mineral Shields.
- Temporal Field renders units and buildings completely immobile until it dissipates. Heroes are slowed.
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Mutation difficulty: https://www.youtube.com/channel/UCUE03WFZfPAz00OE5kIixYw/community?lb=UgkxGvXrnjtz7SCvtaw_u9zTVC2XcYi5NYc-
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Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com